Yeah sorry if that was unclear, it's the "Provides 1 X (have Y)" line, not the "Actual" line.
The code for "<Player> has Y" was shamelessly grabbed from the other screens that use that (trading and hovering over resources on map), that's why it contains the players name. I guess just writing...
Hi all,
I've been playing C2C for a few years now, but never really contributed to anything on the forums. Just wanted to start by saying that I'm really impressed with everything you've managed to do with C2C, and I'm always looking forward to every single SVN update.
For a while I've...
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