Recent content by jackehehe

  1. J

    YnAMP - Development thread

    Don't think the multiplayer fix works anymore, at least I didn't get it to work. This mod seems to work though: https://steamcommunity.com/sharedfiles/filedetails/?id=903515368&insideModal=0&requirelogin=1, tried it out just now!
  2. J

    The script can't find the TSL

    Worked like a charm!
  3. J

    The script can't find the TSL

    Damn, you're fast at replying. Okay, I'll have a look, thanks!
  4. J

    The script can't find the TSL

    edit: Okay, so I figured out it's probably modbuddy. Still leaves the question, what do I do with it... Hey! I think this post might answer a question I was about to ask. I've made an Enormous YnAMP map in Worldbuilder that I wanted to play. Problem is, when I load up the map, the game does...
  5. J

    A New Dawn Bug Reports and Feedback

    Hi, I posted here some time ago about RAND crashing when I tried to capture a city. Unfortunately no one seemed to be able to help me and the intersest for that issue died out. So I decided to start a new game instead. Now, after several hours of gameplay, the game has started to crash again...
  6. J

    A New Dawn Bug Reports and Feedback

    Hi, I tried to remove some civs from a custom scenario included in RAND by editing the worldbuildersave and setting the civs that I wanted to remove to empty players. However when I try start the new map the game crashes. Is there a way to remove civs from custom scenarios without RAND...
  7. J

    A New Dawn Bug Reports and Feedback

    bump Tried install the latest patch, no change.
  8. J

    A New Dawn Bug Reports and Feedback

    I enabled logging as per Zappatas instructions that Afforess linked to. I still can't find a .log file with the name a new dawn.log, but the log folder in the \my games\ folder got substantially larger and more, I'm including the logs folder here. After a quick glance in the log files I found...
  9. J

    A New Dawn Bug Reports and Feedback

    Psyringe Haha, well, I guess we'll be relying on the compitent minds of Afforess and those who help him develop this marvelous BTW mod. It feels good to have come to an end with the RAM issue one and for all atleast, I think that it is a question that have been hanging in the air for quite some...
  10. J

    A New Dawn Bug Reports and Feedback

    Psyringe, thank you for a necessary and pedagogical explanation of the technical concepts involved! If think that you have cleared some of the technical confusion up. Let me try to interpret your conclusion. BTS 3.19 is flaged and therefore has 4 GB of access space available. Thus your bolded...
  11. J

    A New Dawn Bug Reports and Feedback

    Ah, I missed that, sorry. As I understand it civ then should then be able to allcate 4 GB of RAM (64-bit operating system + flag) according to http://msdn.microsoft.com/en-us/library/aa366778.aspx#memory_limits That disregards Baba's (and AndarielHalo's?) previous comment about civ being...
  12. J

    A New Dawn Bug Reports and Feedback

    This my friend, looks really intressting, I shall try it tomorrow, I do not have access to the computer with my save until then. Do you have any idea how one would go about to acivate this IMAGE_FILE_LARGE_ADDRESS_AWARE? A quick glance at google suggests that you'd have to recompile the BTS exe...
  13. J

    A New Dawn Bug Reports and Feedback

    lol, I can see why. Yeah, I read some earlier parts of this thread and it seems as though the number of civs is a reoccurring topic. Although, the amount of RAM should be the limiting factor in this case, AND occupies some 1.5 GB of RAM, I have 2x 3GB so I guess RAM shouldn't be a problem...
  14. J

    A New Dawn Bug Reports and Feedback

    Update 4: I tried the somewhat far fetched idea to run the game in window mode, but it still crashes. Also I tried increasing the virual memory by vast amounts, but the crashes persist. I'm including (hence the new reply) images of the game options I run with, the cities I try to capture and of...
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