Recent content by jakedamus

  1. J

    1000 clues you played too much Civ VI

    You situate your sound system exactly 6 steps from every room in your house so you can maximize your entertainment bonuses.
  2. J

    Can someone assess my game?

    Beeline production. Industrial zones in every city. Build cities close to take advantage of radius bonus from factories. Give cities internal trade routes. Someone said on these forums that if you lay down districts but don't complete them the districts will stay at the original cost. So lay...
  3. J

    How To Win an easy Cultural Victory... through Religion!

    Actually, I think there is finite amount of great works and relics available? Once the limit is reached you have to trade for them? Was quite expensive to trade for them. Cost me about 100gp a turn.
  4. J

    How To Win an easy Cultural Victory... through Religion!

    I just did this on Immortal with France. Yeah you really need Monastic Isolation. Like you say Amtrak, it is better to martyr your apostles when the other civs invade with theirs. Sending your apostles out to search can be frustrating when you don't find any or they all appear in your own...
  5. J

    Things to improve/fix

    Yes this is one of my main gripes with the game too. The way I play is I play through every civ on Immortal then on deity. I like to use the Hall of fame to keep track of which civs I have played and to compare scores. The idea of writing this down seems inadequate for a 21st century game. Man I...
  6. J

    What kinds of districts should I be building across the whole civilization?

    Industrial districts every city. Commercial and ports in most cities. Campus, cultural, entertainment AND holy in some cities. Skipping faith seems inefficient to me. faith is a form of currency. you will need some Apostles to defend against the AI winning a religious victory. faith buys units...
  7. J

    Must have wonders?

    Are Alhambra, The Forbidden City and Big Ben must have wonders? Having bonus policies seems pretty good to me.
  8. J

    Not sure but...

    looks like a great start. How about an encampment for Alhambra?
  9. J

    Which Tile for City Settlement?

    It depends on where your next two cities are going since you want to create at least three industrial districts with factories within 6 tiles of your capital. Sometimes you should sacrifice the 'best' spot in the early game for one which will help you in mid game. When starting I look for a spot...
  10. J

    How To Win an easy Cultural Victory... through Religion!

    Cool! Thanks. Its the Sacred Sites strategy updated for Civ 6. I'll try it next game.
  11. J

    Civ VI is all about the GRID!!!

    Just trying to help... When planning cities I find Civ 6 encourages building cities close together First reason: Production. Factories and Power Plants give their production to all cities within 6 tiles! You must use this mechanic. (later in the game some entertainment district buildings also...
  12. J

    Early game build order

    Scouts should still be the first build. Why? for boosts. Scouts will level up pretty quickly. By two upgrades you can have improved movement through both trees and hills. You will explore much faster than a regular warrior etc. Sure on higher difficulties you won't get as 'many' huts but you...
  13. J

    Is the game working correctly?

    Can someone please answer. Maybe I installed incorrectly but... None of the civilizations from Gods and Kings are available in Brave New World. Should they be? All the scenerios from G&K and vinallia are gone. When I play Earth it starts me off in in a random spot.
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