Recent content by jhogun

  1. J

    Opinions on this unit?

    Really? I've played quite a few and never come across it. Can you give me some examples? I'd like to check it out.
  2. J

    Opinions on this unit?

    Had an idea for a Mercenary unit. It would be stong and cheap, but would have the "destroyed after attacking" attribute. The idea is that they are hired for one battle and once they fight that battle they leave your service and must be "rehired". It would be for a pre-gunpowder level of...
  3. J

    Ultima 5 anyone?

    My scenario was based right before Ultima IV and revolved around Lord British bringing all the independent city states under his rule. I had the Britannians (LB’s faction) based around Castle British, naturally, and three other Civs based around each of the castles -the warlike Valorians at...
  4. J

    Ultima 5 anyone?

    Holy cow! That looks awesome. Just looked through the graphics so far, but I'm looking forward to trying this out. I tried this a long time ago doing the exact same thing (using actual Ultima V graphics), but didn't get very far.
  5. J

    Stack fault

    I got the same error message. I tried to delete that file and I got the following message: "Cannot delete IR41: Access is denied. Make sure the disk is not full or write-protected and that the file is not currently in use." This all started when I downloaded the MGE 5-part patch. It worked...
  6. J

    War scenario tech tree

    Thanks again.
  7. J

    War scenario tech tree

    Morten, after a rudimentary examination the tech tree in Hammer looks similar to what I'm trying to do, although as you said it encompasses a much longer (and probably more realistic) time frame than what I had in mind. And I love the Vikings! I'll definitely have to take it for a spin. What...
  8. J

    War scenario tech tree

    Not full-blown technologies, but smaller innovations, tweaks to pre-existing technology if you will. Wars have always been catalysts for technological advances, as each side tries to develop a weapon that will give them an edge over the enemy. Military technology improves and brings with it...
  9. J

    War scenario tech tree

    That's the thing. Most scenarios that simulate a single war lasting just a few years don't bother with the tech tree. They may throw in a few token advances, but research takes a back seat if it's considered at all. I've seen so many war scenarios that don't even alter the tech tree, even though...
  10. J

    War scenario tech tree

    I'm looking to make a scenario simulating a war lasting no more than ten years or so. I've seen so many scenarios like that with virtually no modifications to the tech tree-they just slow the science rate waaaay down so that research isn't a factor. I want to make a fully developed tech tree...
  11. J

    Factory question

    Do factories require Industrialization to work? I seem to remember reading somewhere that they do but can't find it anymore.
  12. J

    Help

    There's also a couple of "wing commander" scenarios out there, and plenty of star wars and star trek.
  13. J

    Partisan Techs

    I know partisans appear when Guerrilla Warfare is discovered. Is this a hard-coded property of Guerrilla Warfare (like Fanatics and Fundamentalism)? Also, I know there are a couple other advances that affect when and how many Partisans appear. "Advanced Scenario Design" by L Marrick mentions...
  14. J

    Help

    http://www.geocities.com/Area51/Realm/8827/civii.htm "alpha centauri" and "the chelonian conquest"
  15. J

    Lone Wolf Magnamund Map

    I seem to remember a long time ago there was a thread on this forum with a map of the Lastlands from the Lone Wolf gamebook series by Joe Dever, had a link to download it and everything, anyone know where that was or how I could get it? Also, an old scenario called World of Charr. Haven't...
Back
Top Bottom