My bad. I was looking at the non-VP Unique Components in the workshop and remembered that years ago I was fiddling with it to make it work with VP. So I thought to myself "If UC for VP already have it, why the hell did I do that for?" and assuming UCVP didn't have it, hence the post. :cringe:
Request: Enginseer's Leadership Reformation (EUI) for Vox Populi 2.x
This mod worked perfectly fine on the previous version of VP but no longer. Units cannot be selected with a click and no info panel pops up.
Cultural Capital no longer work as of VP 2.0.3. The icon for it works until the election begins. at which point, even if you win, you won't be able to select any reward. And the icon disappeared once you load your save. No crash or game breaking though, fortunately.
If anyone would be so kind...
Being unable to get bad events from dungeon will make your civ and your unit OP very fast. In short, you get 2str. 20% strength. 30% defence. Poison Immunity. Magic Immunity. Fear attack. 2 to dozen of 4str Dwarves. A golden age. An assortment of great persons for another golden age(s). All of...
I am able to get into the game now. Thank you very much.
Thought about crimes: I'm not really fond of having an entirely new promotion lines just to combat crimes. How about augmenting the existing promo instead?
-Bounty Hunter: -2 crime when stationed. +2 gold as long as the crime rates...
Hello. I'm getting back to AOE after a year but I can't create a game. What's has been change? I even deleted the whole folder and redownload fresh files to no avail. Then I disabled the new three PPQ modules (btw PPQ naval says it conflicted with PPQ flavor) And still can't play it either. I'll...
Hey, it was just a funny idea my man. Didn't mean you HAVE to.
I also like that new galley. Its structure really convey the sense of 'gotta go fast!' which is elve's main shtick.
It would be hilarious if Illian's Arcane barge is a chunk of iceburg with a small fortress on it. Instead of fireball, it can just ram enemies in all direction like the stomp from monstrous creature class. :lol:
It works fine now, however, some mechanics like a unit can come from different tribes either not working or too complex for me to understand. Also it keeps throwing up conflicts with Dural module so I choose to keep Dural and disabled Chislev for a time being.
About Icons, when using alongside...
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