Recent content by Joey Diamond

  1. J

    JFD's Sovereignty for VP

    Anyone tried this with the latest VP yet?
  2. J

    Strategic Resource: Ivory & Elephant

    I understand the way you implement this, as ivory resource doubling as strategic resource kinda bug me too. But like Hokath said, it is too much work for just one or two units, and a very niche one at that. And yes, I also support the mechanic of capturing wild elephants. Domesticating...
  3. J

    Cultural Capital Mod

    Here to express my love for this mod. Hope someone continue updating this and maybe, make it compatible with the current Vox Populi too.
  4. J

    Few More Buildings for VP (@franzacq continuation)

    Personally I'd love to have more buildings that increase security against spies. I don't really "get" the balance of espionage but I feel that defensive espionage is useless and can't defend a thing once your city is big enough.
  5. J

    New Ideology & Victory Design doc

    I'd like to give my two cents about the naming of the Ideological tenet from the above screenshots. Normally I'm all for calling a spade a spade and it is clear that Devotion ideologue is based on radical Islamism. However, since all three Ideologies in the main game never blatantly spelled it...
  6. J

    is there a list for all the good mods for civ 5

    Is this mod still works with Vox Populi?
  7. J

    Reforestation for VP

    The village in Dynamic Towns is just a renamed trading post which can be build on top of a forest even in vanilla. But I can see what you mean about coding.
  8. J

    Better Lakes for VP

    How about adding the ability to consume a worker and build a fishing boat on the lake tile, like how it works in Pontoon Bridge VP mod? Also in one game I have my city wedged between a lake and the sea, yet I can neither use a work boat nor a worker to build in the lake and it's mildly frustrating.
  9. J

    Reforestation for VP

    Stupid and illogical request but can you make it so that the forest doesn't remove the trading post when planting on it? I'm playing with Dynamic Towns mod and I don't want to destroy a completely evolved town just for some extra hammers. Especially on Epic speed where just building a lv1...
  10. J

    Jarcast's Cities of Marble for VP

    Not only it is OP, there's also the matter of logic. In my opinion, having free buildings in a new city came not just from the fact that you've gained so much technical expertise from building a wonder (so you can build the normal version of it with little to no efforts). But also from the...
  11. J

    Monopoly Buildings!

    Is this still compatible with VP 4.x?
  12. J

    Leadership Reformation

    Please make this compatible with VP is good enough. I'd love to revisit this mod again.
  13. J

    Additional Civ Component Discussion Thread

    My bad. I was looking at the non-VP Unique Components in the workshop and remembered that years ago I was fiddling with it to make it work with VP. So I thought to myself "If UC for VP already have it, why the hell did I do that for?" and assuming UCVP didn't have it, hence the post. :cringe:
  14. J

    Additional Civ Component Discussion Thread

    I just wanted the Ottomans to have their Dardanelles Gun. As non-upgradable super unit with limited numbers.
  15. J

    MODS compatible with Vox Populi (VP)

    Request: Enginseer's Leadership Reformation (EUI) for Vox Populi 2.x This mod worked perfectly fine on the previous version of VP but no longer. Units cannot be selected with a click and no info panel pops up.
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