My motivation here was to make the sea more interesting. The really new idea is in 3.
Goods from overseas need a trade route and vessels carrying these goods. These new ship units would sail from port to port and could be captured. If a vessel with cargo is captured you will loose gold to the...
Balderstrom writes
I would like to increase complexity in CIV, but I agree with you that it sould be done in a way which increases also the thrill which has alway been in the game.
I would also contribute to Sangelis
.
1. I would call the resources at the start of the game natural...
Here is my contribution
1. Resources
Plant resources could be first searched for and then planted anywhere with a suitable climate.
Planted resources can be destroyed completely.
Natural resources would give increased crops (gold, bread and so on) and cant be destroyed completely...
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