Recent content by Jojomo

  1. J

    Module: Arcane Academies

    Offhand I'm not entirely sure, its been a while since I've done much work on it. If I recall correctly, the xml files reference some tags that were defined specifically in RifE, so my gut feeling would be probably not.
  2. J

    Module: Arcane Academies

    25Hour, feel free to use the academies in your mod if you like (glad you like it that much! :D) At the moment I'm ridiculously busy with real life, but that should subside in about a fortnight or so, then I'll be actively working on this again. To those who've found a way to train...
  3. J

    Module: Arcane Academies

    To install the module, start from where BTS is installed, and navigate to: ...Beyond the Sword\Mods\Rise from Erebus\Assets\Modules\NormalModules Extract the archive to a folder in this directory. Also, you should check your Rise from Erebus.ini file (found in ...Beyond the...
  4. J

    Module: Arcane Academies

    It may actually be possible to learn the spells if you're in a foreign city with the academy already, though I haven't tested this yet. As for giving some money to the owner when this occurs, I'm not really sure how to go about that Calavente, your idea about the tech prerequisites sounds...
  5. J

    Module: Arcane Academies

    First up, again thank you odalrick for that tidy piece of work, sorted things out very nicely with a bit of adaptation. OK, I can see that, but I don't think that getting access to a Level III spell should be any cheaper than it is. As odalrick pointed out however, the main investment here...
  6. J

    Module: Arcane Academies

    First off, thanks to odalrick and Valkrionn for the pointers on applying the Strong promotion (saved me shouting an awful lot of profanities at my PC). I've currently got this implemented so there's a dummy effect promotion (XML in spoiler). Basically it's automatically acquired when in the...
  7. J

    Module: Arcane Academies

    Each academy requires the technology you need to get access to the mana you need to build it. So you need Alteration to build the Academy of Blood, Elementalism to build the Academy of Flame, Sorcery to build the Academy of High Art and so forth. I didn't intend to replace the regular...
  8. J

    Module: Arcane Academies

    Thanks for the input! I toyed with the idea of extra mana from the academies, but there are a few reasons I decided not to implement it that way: 1) I suspect it would make the Amurites overpowered. Given that their Apprentice unit can upgrade to almost any unit line and their Cave of The...
  9. J

    Module: Arcane Academies

    Version (0.9) released Files in attachment Having recently started a game as the Amurites (first since my first ever game of FfH2, which ended with a tag team of Sphener and Acheron storming across the globe), I’ve noticed that one of the best ways to improve their magical...
  10. J

    Religion Founding

    I've noticed this as well. My latest game is playing as the Calabim on Noble. I only really tried to get RoK founded, but since nobody else had founded the other religions (by turn 400 or so), I've now gobbled up all the others (with the exception of AV, because I'd like to delay Armageddon if...
  11. J

    Infernals building cities on top of mana nodes? (0.33)

    I've had a similar experience. Was playing as the Amurites and discovered I was neighbours with the Svartalfar. Noticed that the Broken Sepulcher was near to their capital. When I finally get round to conquering them, what do I find? They've gone and built a city on it. I had plans for that...
  12. J

    FfH2 0.34 Bug Thread

    Yeah, definitely got the mana I need. I've included the save game if you want to have a gander.
  13. J

    FfH2 0.34 Bug Thread

    That's the thing... when I cast the Lichdom spell, I get a free Life I promotion (trying to get Life III for free to resurrect Govannon to have an endless supply of free Liches), but not Life II or III. I'm just wondering if this is working as intended.
  14. J

    FfH2 0.34 Bug Thread

    Hi, Been playing the mod for a while now (tis awesome), this is the first time I've posted on the forums. I've had the same problem as the343danny, the problem is in the CvSpellInterface python script (the debugger caught it, not me) in line 1588, there's a typo (Promtoion instead of...
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