Gottcha, thanks. That makes more sense; I didn't think they cared about previous turns moves, I thought they only looked at where your troops are at the start of their turn. Indeed, previous few turns I was caught in the mountain pass fighting barbarians only a few tiles away from the Canadian...
The quantity of troops might be enough but how far away do they have to be? I thought the scout being 6 tiles away would be enough to not count. I assumed the Swordsmen (Ram) and Archer is what still triggered it, but 4 tiles away is apparently still to close?
Just a thought, Could it have...
These few troops had to pass south through Canada, while most of my army took a different northern route past Germany on their way to liberate city states from the Zulu. These were the only troops I had anywhere near the Canadian Borders, and still I received a message about my broken promise.
I noticed this before too, but with the expansion it seemed like I've been getting bigger clusters now. Wasn't sure so as a test I restarted and used the cheat "~reveal all" Did that about 6-7 times, and always ended up with at least one cluster of 4.
The screen shot below was one of the...
The main problem with Endless Legends is replayablity. Their strength in having uniquely defined factions is also their weakness. The first few games I had were all interesting and unique, because each faction has "story lines," unchangeable story lines. Even custom made factions you have to...
@nrh Damn you! Posting your image on imgur... I went there to see if I could help.. 30 minutes later I finally escaped imgur.. and totally forgot what your picture looked like.
Sorry, I hope you find your answer.. but I'm not going back there tonight ! :lol:
Blue text is what I've changed from default. Love the option to save presets.
Ruleset: Rise & Fall
Game Difficulty: Varies
Player Civ: Always Select, Choice Varies
# Civilizations: 15-20
Map Settings
Starting Era: Ancient
Game Speed: Marathon
City-States: 18-22
Map: Continents (still waiting...
I have also razed a city when I didn't like the AI's district placement. Though; I havn't done it recently, AI seems to put their districts in better locations now.
I like to stand on their shoulders, you get the best vantage point from there.
Agreed, Both Reyna & Pingala are a bit unstable when standing on them.
You gotta be careful, I tried tweaking Victor once and he got quite upset.
I promised my troops were just passing by. Few turns later I liberated a city for them, the turn after they called me out cuz my troops were next to the city I just gave them...
The main feature I would love to see from Beyond Earth is the orbital layer. It would give another use of space ports and a reason to build them even if not going for a science victory.
Not sure if it's been posted yet but...
I did this in my first R&F game and I was checking to see if it was fixed in the latest update. This is definitely an exploit of the loyalty/free city mechanics. Basically the idea is to continually have a city rebel, in a controlled manner. Have your...
I mostly have trouble gaining enough points once clearing barbarian camps no longer give you points.
I had compiled a list a while back similar to the one bryjaysay posted, only sorted by similar actions: Here
I put a lot of hours into civ 4, but honestly the only things I really remember about it was vassals, colonies, and Baba Yetu... which I just had to go listen to again. If you've never heard it before here, enjoy.
Ran a few tests in my current game with Diplomatic League & Amani.
With Diplomatic League Active:
Case 1
If Amani is the first envoy you send, you do not receive an extra envoy. Working as expected, for balance reasons.
Case 2
If Amani is present and you would otherwise have 0 envoys...
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