Recent content by joyous_gard

  1. J

    What are the top 3 worst/weakest civs in your opinion?

    LOL like your thread regarding "My tier-ranking of the civs ordered according to the pros opinions." Numerous people came on to your thread and needed clarification on what "pro" meant and you never provided the definition. You basically just regurgitated other people's ideas whether it was...
  2. J

    Should I Delevop Jungles?

    I usually farm all river tiles, plantation nanners, tp remaining jungle (exception being sometimes hill jungle)
  3. J

    National Wonder focus

    I pretty much always get National College, Heroic Epic at King level and below (levels I play). The Heroic Epic is a major delay in army and I have been DOW for being weak but I just ride it out until the Heroic Epic is finished. I think of Heroic Epic as "taking it to 11." And that is what it's...
  4. J

    Why cant both these cities build a stoneworks?

    Why are there constraints other than having stone/marble?
  5. J

    Question about Legalism

    I'll second this. Puppets get them? Do your next cities get a monument? It's not clear.
  6. J

    AI Building Less Wonders?

    On Prince there were a ton of wonders hanging around. I built Stonehenge in 1725. It took fewer turns than a public school. As an aside, I got Hanging Gardens and it is quite powerful.
  7. J

    New Patch - First Impressions?

    Just finished my first game with new patch. Those charts and replays are a great start but need some more attention. First off, the interface on the graphs is weak. Second, the different graphs are good, but sometimes too much information is not a good thing. Try to get the graphs organized by...
  8. J

    New Patch - First Impressions?

    Yeah this is definitely true in my current Prince game. I am building Stonehenge in 1725. There are a ton of wonders left too. It takes 3 turns to build. I kind of like it, but I think something is off.
  9. J

    New Patch - First Impressions?

    Yeah what about this? I tried looking through some of the menu choices to see an in game graph but couldn't find it. I thought those graphs were going to be in game too? Weak sauce if it's just at the end.
  10. J

    New Patch - First Impressions?

    Germany is pretty good. Lots of barbs, lots of gold from camps, lots of units, reduced unit costs. Honor path for cheap upgrades.
  11. J

    New Patch - First Impressions?

    Barbarians seem increased. Could just be an odd game though. More camps, more barb units.
  12. J

    June/July Patch Notes

    Nice reviews
  13. J

    Why there is at least 1 damage?

    It breaks roleplay which is why people complain about it. Some spearman isn't going to do 10% damage to a tank. It's obviously not some make-believe 10% "gas cost" of fighting a battle because then artillery would lose 10% of its strength to "gas cost." This isn't real life anyway and they...
  14. J

    Why there is at least 1 damage?

    The -1 rule is weak. 10 percent mandatory damage per attack for any melee or air unit. Weak indeed. It's just some arbitrary thing that is put in there and everyone calls it "balance." Why not balance it more and make it mandatory 2 damage or 3 damage. That balances things for the losers. So...
  15. J

    June/July Patch Notes

    yeah like in Axis & Allies (Atari 2004), I loved those guys. I call them light artillery. There needs to be something between crossbow and light artillery (mortar team) though. Or maybe there doesn't? Heavy artillery would be what we have now.
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