Recent content by Karhu

  1. Karhu

    TSG1 After Action Report

    1832 AD – Turn 286 – Score 3649 A few notes: I enjoyed the bottlenecks! Good map! Never built a single legion or ballista. Played the entire game in strategic view. Multiplayer conflict has the potential to be very interesting. Looking forward to more GTMs! I'll try to write up...
  2. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    yes, the knight is returning home. I use gmail, and the chat contained within that, but nothing else... We just moved again (we are in our own place finally), but I don't have internet set up yet.
  3. Karhu

    PBEM - Dark Ages Always War

    sorry for the delay boys. on to dazz.
  4. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    All units moved to stone hill. one longbow and explorer are on the jungle hill to block the pikemen from returning to the city.
  5. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    Yep, feeling better. i moved the explorer forward (cause I could always move him back).
  6. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    playing the turn now. Dazz's city is just two tiles right of the stone hill. Guarded by two longbows, and walled.
  7. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    ok, that didn't work out quite like i wanted, so i'm going to do a text description too. THE GOOD GUYS -- On the stone hill: Knight (combat II, 11/10xp), Longbow, explorer. One tile left of stone hill: Longbow, 2 workers. Two tiles left of stone hill: Pikeman (6/2xp), Maceman (8/2xp), Knight...
  8. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    Here are the screen shots of our forces and theirs.
  9. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    sorry for the delay, I finally crashed from all the activity and got sick. Pulling that knight back so that we can both have heroic epics is a superb idea. In fact, we should give at least a little thought to pulling all the units back (to make sure they don't get HE) and building up a large...
  10. Karhu

    PBEM - Dark Ages Always War

    oh, well that all sounds quite reasonable. Particularly since we had our timing all wrong and all that. Don't you think, Ruff? but, uh, what about the fruit basket?
  11. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    apparently they are considering there options carefully.
  12. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    it's not for a longbow; it's for a longbow and the gain of a worker. But point taken. He's covered by a longbow (not that that's much help). More importantly, just out of their sight is the 2nd wave, so we'll see what they do.
  13. Karhu

    PBEM - Dark Ages Always War

    reciprocity sucks. Come out into the desert, then I'll conduct a border check, disarm you, and take you to my leader. On to Dazz
  14. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    I passed two workers back to you. I put them in position to road to your pig, and help your new city. Hopefully that's where you want them.
  15. Karhu

    PBEM - Dark Ages Always War [Plantagenet]

    Wow! Our knight just killed the longbow on the hill without losing any health! The forest has pikes in it (with wood I upgrade).
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