I'm pretty sure this mod messes with the Great Works managing screen. The unique chapels occupies rows that should go to other buildings no matter which civ you're actually playing.
The recency of the images is not the issue. It's how prominently they feature two living, acting, world leaders, which ends up overshadowing the building itself. It just feels odd for a Civ wonder.
Fair enough. Still, I loved this feature, I would actually like to se it adapted to other...
I just finished a game with Prosperity, I have some feedback:
-Couldn't you find better splash images for Dream City and the Varanasi Temple? Seeing Trump and Modi in a Civ mod feels very weird and out-of-place.
-I have a suggestion for a new MegaChurch wonder: Temple of Solomon (São Paulo)...
I have to admit that I was a little skeptical at first when I saw your new ideologies proposals, but after playing a few games with them (and Religious Victory), I can happily say that I was wrong. This is a great addition, I had a lot of fun playing it, it really renews the late game. Amazing...
Apparently you can build an Iya anywhere adjacent to a city, even if it isn't your city. AI Benin turned my city into an enclave by building an Iya right next to it.
I'm down for a new religious victory mechanic. But not so much for a new ideology based around it. I think it will be easier, and more interesting, to tweak the already existing ideologies to acknowledge these new religious aspects.
That's what I had in mind.
I'm glad you liked it. Those are just my first drafts, I'm just throwing ideas out so they could get polished by the community.
Partially inspired by @Phosphoraptor's new tenets proposal thread, I decided to propose some of my own too. I also want to add tenets related to another under appreciated mechanic in the late-game: Faith.
Reasoning:
Faith becomes mostly a currency to buy great people in the industrial age and...
I used to resent not being able to pick all tenets from tier 2, but I learned to appreciate it. It's cool that you can, in a way, customize your ideology to fit your needs for each game. I just find it weird that this feature is only for tier 2 tenets.
Very well, OP said that he wants to add new tenets that improve Public Works, but the names he suggested("Progressivism", "Servants of the People" and "Populism") have very little to do with Public Works. I thought about what would be more thematically appropriate for Public Works, things that...
I like the concept, but the new Tenets ideas need some more thought... I came up with the following:
Freedom:
Urbanism:
Cities gain +5:c5gold: Gold, +5:c5culture: Culture and +5:c5goldenage: Golden Age Points per each Public Works project completed in a city whenever a new building is...
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