Recent content by keksdee

  1. K

    What triggers quests?

    The turnsSinceLastQuest check only applies for affinity quests, not building quests. Pretty much all you need to know is that building quests are completely random (the probability is checked per-turn, rather than when the building is made), an affinity quest must spawn early, and you can't...
  2. K

    What triggers quests?

    Sorry for the late response, I've been out. This is the Occupational Hazard quest, right? You choose to either Domesticate or Eradicate wildlife, and if you choose to eradicate, you must destroy two nests for Purity points. In that case: -- Calculate the probability we will start a quest...
  3. K

    What triggers quests?

    I can say with near certainty that you have a 5% chance of triggering any available building quest each turn. If you go to assets\Gameplay\Lua\BuildingChoiceTemplateQuest.lua and open it with something like Notepad++, you can find this field: local TRIGGER_CHANCE = 5;. I changed the value from 5...
Back
Top Bottom