Recent content by Kentaurus

  1. K

    Combat and Stacking Overhaul

    Glad to see you sticking with the 1 tile ranged units, far more realistic in general. Could possibly deal with seeing some later era siege weapons become 2 range. Artillery probably should move out to 2, with Rocket Artillery staying where you have it at 3.
  2. K

    Combat and Stacking Overhaul

    Love this mod, I'm a huge fan of the 1 range for most units, with ranged units as support it works great, and is far more realistic in terms of scale for the game. Broken: Knights if you have both horse and iron cost 0, makes them too easy to spam and the AI will abuse it too (and overrun...
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