Recent content by khuxtable

  1. K

    CivScale: Graphics Scaling Tool

    It would be nice to have a Mac OS X compatible version of this. Or failing that, just know what files you're modifying and how. Where's the cloud stuff? -K
  2. K

    [Map Script] PerfectWorld.py

    Do you have any algorithm books? Your problem is roughly equivalent to the "traveling salesman" problem, which is a canonical example of an NP complete problem, that is, one which has no polynomial time solutions, only exponential ones. You're going to have to settle for less than optimal to...
  3. K

    [Map Script] PerfectWorld.py

    Yeah, that's an NP complete algorithm. It has nasty scaling. I suggest some shortcuts. -K
  4. K

    [Map Script] PerfectWorld.py

    I just wanted to say that sto's changes worked for me. Thanks, Sto! I understand what a crazy lambda thing is from my lisp and perl background. Have fun! -K (for Kathryn)
  5. K

    [Map Script] PerfectWorld.py

    Well, your "full of resources" scripts work fine... I've been using them for months with no problems. I read through the thread and didn't notice any references to operator.attrGettr. What does it do? What should we be doing instead? The script definitely uses it, I think four times. Twice...
  6. K

    [Map Script] PerfectWorld.py

    Here's a screen shot of a duel-sized map. I play on a 23" monitor at 1280x800. I can go up to 1920x1200, but then I'd need to move the monitor closer or put on my glasses. I'm lazy. This isn't a low-end Mac. It's one of the last non-Intel Macs made. It has two dual core 2.5GHz G5 processors...
  7. K

    [Map Script] PerfectWorld.py

    I'm running Civ IV on a Mac (PPC). When I try PerfectWorld, even version 1.04a, I get no elevations. I get small lakes and some forestation, but the world is all grasslands and two-square-long rivers. Any ideas? -K
  8. K

    Welcome New Members

    Hi, I play Civ IV and Civ IV Warlords on a G5 Macintosh, so some of my issues may differ from the Windows users. It's a great game! -K
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