Recent content by King Morius

  1. King Morius

    Violent Storms

    That's a really cool idea! What if they worked as missile units? Like the cruiser missile (but a bit weker)?
  2. King Morius

    [BNW] Morius Modest Mods Musings

    About Unions, i wanted to it work something like what i said, but with the followings requirements: -No mindwrenching codes that's incompatible with everything. - AI must know how to use the features. But now i have more pressing need for help. I'm adding two new eras to the game, yes, you...
  3. King Morius

    [BNW] Morius Modest Mods Musings

    Hello guys! After a Little Ice Age, i'm back, with more questions! As you may remember, i don't know nothing about LUA, so i can't do anything too complex with it. That said, i have two projects (for now) that requires LUA, but i don't know how to make them. That's why i'm requiring your...
  4. King Morius

    [BNW] Morius Modest Mods Musings

    I Want to thank Whoward69, LeeS and all community for the Help, you are awesome!
  5. King Morius

    [BNW] Morius Modest Mods Musings

    New Question: What the promotion line <HoveringUnit>true</HoveringUnit> Does exactly?
  6. King Morius

    DLL - Various Mod Comps + Civ IV Diplo + CSD mods

    ¬¬' Smart AI also have a standalone DLL. Actually, the mod is just the dll. Do i need the standalone mod to use the DLL Various Mod version of Smart AI V3?
  7. King Morius

    DLL - Various Mod Comps + Civ IV Diplo + CSD mods

    whoward69, the same must be done with SmartAI V3?
  8. King Morius

    Many Wonders: Do you play with them?

    I've read here and there of experiences over playing with a lot of wonders. What are the differences gameplay-wise? Do you like to play with many wonders? Which number of wonders are good for you and which are too many? Finally, any modded wounder you would recommend? Any modded wonder you...
  9. King Morius

    [BNW] Morius Melee to melee, ranged to ranged.

    UPDATE (V 1.1) Fixed bug where you couldn't produce Arabian Camel Riders and Mongolians Keshiks (thanks renzino for the warning) Perfected codding
  10. King Morius

    [BNW] Morius Modest Mods Musings

    Good news! With a big helping hand of Chrisy15 i've done my first unique LUA code. This wouldn't be possible without your support, LeeS!
  11. King Morius

    [BNW] Morius Wider Traits

    UPDATE (V1.1.2) - Changed Venice trait, now it receives +2 culture for each culture yielding buildings. Thanks Mikey 2 Coins for the head up. UPDATE (V1.1.3) - Changed Huns trait, now it land units maintenance is at half cost instead of free, and 25% produciton only for mounted units. Thanks...
  12. King Morius

    [BNW] Morius Great Admiral Discovery

    V. 1.1: You can now expend your Great Admiral to discover a Exotic Island on an City-State territory, doing this you will gain 50 influence with it. Thanks to Chrysy15 for helping with LUA coding. To do: Give a diplomacy boost if "discover" an island on another civ territory, prompt messages...
  13. King Morius

    [BNW] Morius Modest Mods Musings

    So proud of myself! my first LUA coded mod up and running! Thanks, Lees! Thanks Whoward69!
  14. King Morius

    [BNW] Morius Modest Mods Musings

    How do i make LUA codes to work on my mods? Take this LUA code made by Tomatekh and TarcisioCM, for example. It makes a building generate a resource (in this case, copper) nearby the city it's built. How i make it work on my mod? function GenerateResource(pPlayer, pCity) --Creates a...
Top Bottom