Recent content by Lance of Llanwy

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    Civ 5: Civilizations/Leaders Wanted!

    Brazil makes good sense. As do Indonesia, Kongo, and Zulu(largely because they've always been in Civ). Poland, Portugal, an additional ancient civ(Assyria, the Hittites, or Sumeria), and Vietnam all make sense to me. Oh, and additional Native Americans. Especially from North America.
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    Byzantium UA overpowered?

    Byzantium pretty much has to invest heavily in faith early to actually get a religion in order to use its power. So that involves one of the following: 1)Getting a faith-producing pantheon, which requires you to build a shrine ASAP, to actually be able to take advantage of one of them, and to...
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    Early tech tree too linear?

    I tend to build a worker quite quickly, so I need to make sure it'll have something to do when it comes out. Still, I always try to get Pottery quickly. It pretty much has to be one of your first techs. I tend to neglect archery for a long while, especially if I'm in jungle(because I probably...
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    Things you only just now realized

    Iron Working is a really useless tech. But I still research it out of habit:sad: Can't get away with that when I'm fresh to Emperor. Seriously though, they need to do something about spearmen and pikemen being all the non-ranged units you ever really need.
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    Petra is really cool.

    Petra is quite powerful, but balanced by being situational. If they nerf it, I hope they just take away the free amphitheater.
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    Do you ever build Angkor Wat?

    I don't think Hagia Sophia is meant to be something you build if you already have a bunch of faith(that's the Grand Mosque's job). I think it's intended as a way to back-door yourself into founding a religion when you've spent the early-game doing other things(i.e. it's most powerful in...
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    AI Great Prophets diplo.

    Missionaries really shouldn't completely flip a city in one use. Especially not a holy city. Yet that's often exactly what happens. It's especially terrible when you're relying on something like Desert Folklore to generate faith and then your faith generation gets knee-capped. Missionaries...
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    Nerfs and boosts to pre-Gods & Kings civs (directly or indirectly)

    Aztec Jaguars now heal 25 HP from kills, instead of (the equivalent of) 20 as before. Pretty insignificant, but I guess there are edge cases where that could save a unit. Persia The fact that it is easier to get your hands on more of those :c5happy: faces means it is also a touch easier to...
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    Reviews: Unique Units

    I think it's vital to note that African Forest Elephants don't require any resources, so you don't need to worry about grabbing horses and you still have access to a big, meaty unit in the event you don't have iron, which can be a god-send. It also means you can build as many as you want, but...
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    Feature suggestion: Expell Great Prophet

    There really needs to be more ways to combat the spread of an unwanted religion. Currently, if you see a missionary or a prophet around, your only recourse is to spend 300 faith on an inquisitor. You can't even tell the offending AI to stop(which is especially annoying considering they can do...
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    Weak UAs

    Spain's UA is definitely weak(especially if you play without start bias: I don't, I like being surprised), but it can be a lot of fun. And even if you don't hit the jackpot, you can at least fall back onto a pair of very good UUs for medieval-to-early renaissance mischief. And, of course, the...
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    Carthage, are they an effective civ?

    Quinquiremes dominate the seas for quite a long time and allow you to easily capture coastal cities. I was able to take a small coastal city from Suleiman defended by an archer and a catapult with just five(darting in and out). It was across a bay from me, so the quinquiremes allowed me to...
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    I kind of hope sales of this expansion are low....

    Given that the game has been in the top-10 most played games on Steam since it was released, such a scenario seems highly unlikely. And this expansion failing to sell well would probably send the opposite message, given that it is centered around adding new systems and mechanics and thus...
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    Keep getting beat on building wonders

    In my experience, some AI always builds the Great Lighthouse very early on, which I find perplexing, because that branch of the tech tree isn't very (immediately) important unless you have whales in your capital and the wonder itself is not as powerful as other wonders that could be unlocked...
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    Have not played in a while, anything new?

    Hotseat was implemented two patches ago. Also, the DLL is *supposed* to come out soon and "something" is supposed to be announced soon, according to 2K Greg a while back.
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