Not long ago found about this link - http://steamcommunity.com/sharedfiles/filedetails/?id=233428613. It's about multiplayer games with mods. Is it possible for cctp(thought seems a lot of work to do it)? In cooments also been named some program to do that, i think.
I'm not good in this stuff, but thinking logically....You said yourself - "I can imagine this was made to avoid 1-2 turns tech gain later in the game...", so...?)
Some time ago someone said(read this as a song(translated from rus by memory after some adaptation)):
There are 30 bugs in my code,
There are 30 bugs in my code,
I found one and fixed it!
Now there are 60 bugs in my code,
There are 60 bugs in my code...
Hmmm... you're announced top 1 bug(sorry, culture? as i remember ai have no issues here... thought research techs->culture buildings->more culture is a cure will be) on last few months :) Welcome.
PS - Gilga, include reverse engineering please in next bugfix please(i dunno, may be it'll be...
Hmm... i think most of the time i write my messages in wrong treads... Bug are known and all we need to do now - wait until gilga fix it for us). In nearest thread there are some fixes, try them.
lol... facepalm? yeah... Sorry, here the right ones, thought they are really small(faq about activating logs readed, used and all... so dunno why, may be not so many errors?) .
So... from 2nd era to 2nd... tech's are not progressing again for ai. Thought their religion war is far more...
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