Recent content by legionof1

  1. legionof1

    Weakest or most challenging civs

    @azatote 1: Dtesh, yes they are undoubtedly weak before having there adept UU. However once they do they are quite powerful. Remember that every unit they have gets combat bonuses for death and shadow mana that stacks. Even with just the palace mana they get +10% and a first strike. So a...
  2. legionof1

    Final Fixes Reborn

    note that appdata is a hidden folder by default in windows.
  3. legionof1

    PPQ Flavor Module

    one close up shot. It is kinda inconsistent,so something else is probably happening, but it is graphical in nature so i brought the issue here first.
  4. legionof1

    PPQ Flavor Module

    Um something odd happening with mechanos hunter. Bighead mode. Also some minor clipping at the back off the hood.
  5. legionof1

    Final Fixes Reborn

    Well 304 seems to have gotten rid of most of my issues, i've made it to 251 so far. :woohoo: Hopefully this holds.
  6. legionof1

    Ashes of Erebus (RifE's Follow-up) Download and Bug Reports

    Welp more CTD. RV 303 svn. figured i try update and see if i couldn't finish another game, no such luck. CTD after ending turn. But not right away some combats occur then it dies. Compared to the last post i made i'm running fewer moduals. Only packaged one minus hamstlfar and greatest people...
  7. legionof1

    Final Fixes Reborn

    yay update, thanks for the work.
  8. legionof1

    Weakest or most challenging civs

    There is a distinct build speed advantage as well since kazad's regular workers can build the improvement, when soldiers never get worker promotions. Also the kazad fort commander being base 6 str in direct combat effectively buffers off 95% of barbarian problems. Yeah if only the AI did that...
  9. legionof1

    PPQ Flavor Module

    is it just me or is the beaker in front of the hand with the scientist?
  10. legionof1

    Final Fixes Reborn

    Spiders spawning only starts after the capitol reaches 4 population, which depending on your starting tiles can be quite a number of turns.
  11. legionof1

    Weakest or most challenging civs

    The kazad only miss out on archmages and marksmen. There knight unit has higher base strength, dwarven shadows cause collateral dmg, though i will admit there beastmaster replacement is weaker from not being an upgraded unit.
  12. legionof1

    Weakest or most challenging civs

    As i mentioned before the problem with kazad and Ljosalfar mostly has to do with the lack of interaction possible. Both get significant defensive advantages and get the best tile production in the game leading to exceptional economies. Early rushes can kill them with great difficulty but those...
  13. legionof1

    Ashes of Erebus (RifE's Follow-up) Download and Bug Reports

    Playing as illians on SVN version, getting a CTD with no errors, or log after ending turn. Cache cleared. Backed up several turns and tried different things. Save attached if anyone can find a way past i would appreciate it.
  14. legionof1

    Weakest or most challenging civs

    I grant that nerfing is not always the best option. But how would you propose introducing counterplay too the civs i mentioned? In the first 2 cases it is the sheer production tile for tile that makes them strong. Not alot of interaction opportunities(wars or raiding) that dont play into...
  15. legionof1

    Weakest or most challenging civs

    I will second that most civs when played properly are not weak by any means even when played off focus(conquest kuroiates, good sheaim, ect). There are however some standouts as being maybe too strong generally. 1: Kazad, Pretty much a no brainer powerhouse. Once your past the early game the...
Top Bottom