Recent content by lilgamefreek

  1. lilgamefreek

    (Double Check) RT missing Unit Flags

    Found the issue. RT introduces a new required field to the entry. As seen here: <UnitFlagAtlas>PIRATES_UNIT_FLAG_ATLAS</UnitFlagAtlas> <UnitFlagIconOffset>0</UnitFlagIconOffset> <UnitFlagAtlas>PIRATES_UNIT_FLAG_ATLAS</UnitFlagAtlas> <UnitFlagIconOffset>0</UnitFlagIconOffset>...
  2. lilgamefreek

    (Double Check) RT missing Unit Flags

    Hi everyone. I'm in the middle of updating one of my mods for RT, and I can't quite figure out why the unit flag for a custom unit is missing. Was hoping someone with more experience could help sanity check my work so far. Current symptoms is all other members of the artdefines is working...
  3. lilgamefreek

    The Unity Project: SMAC Factions by lilgamefreek

    Sorry everyone. It's been a tough 6 months for me with a lot of big changes in my life. It's been pretty impossible for me to get much modding done. Sadly, I don't see this changing much in the future. I've been slowly revisiting some design docs and fleshing out the ideas, but I haven't had...
  4. lilgamefreek

    Social Engineering - Culture and Virtue Revamp

    My original intention was to have switching refund a smaller amount of tenets, similar to civ5. This is honestly still ideal. The problem is slightly multifaceted 1.) Removing virtues completely results in some sort of double penalty. I currently I disable and reenable trees to achieve the...
  5. lilgamefreek

    Need some help getting these new expedition rewards to work.

    I would look at vice virtuoso's old modular quests/covert ops mod from the code snippets section. You will need to overwrite PlotBonusSystem.lua to read not only scripts on the specific file path but also all Lua files loaded by mods of a particular type. The game has several such types it...
  6. lilgamefreek

    Social Engineering - Culture and Virtue Revamp

    Small update to v5. - Fixed Green tree shortcoming to be enabled. - Leaders now check for preferences/aversions upon first meeting. - Added leader preference/aversions to virtue category tooltip.
  7. lilgamefreek

    Social Engineering - Culture and Virtue Revamp

    I quietly updated the mod for RT a few days ago, but have finally gotten around to re-releasing the vanilla version on steam as well as updating the civfanatics cownload with both RT and Vanilla versions. Changes for RT include Aversions and Preferences affecting Respect levels, the ability to...
  8. lilgamefreek

    The Unity Project: SMAC Factions by lilgamefreek

    Since I am just finishing up Social Engineering for RT and planning to release today, I figured I would put a post here letting people know what's been going on with The Unity Project. Updating the Unity Project will be pretty colossal. Several of the factions will need to have their traits...
  9. lilgamefreek

    Making a list of things that don't work in Rising Tide at launch

    So.... this was interesting. Happened when restarting a game as NSA. Not sure if reproducible yet.
  10. lilgamefreek

    new faction/leader civilopedia entries?

    The Inflection Point is very different from the Great Mistake. The Great Mistake was an international catastrophe committed centuries before the Seeding by countries close to our current political climate. The Inflection Point refers to a specific Event Horizon where the people of Earth would no...
  11. lilgamefreek

    Han Jae-Moon

    This seemed to be the case when I tested a sponsor mod with a similar trait in vanilla BE. While it was possible to rush computing and get your own spies to defend, the most common case was your spy could perform operations in the capital entirely unmolested for a large duration and eventually...
  12. lilgamefreek

    New Rising Tide Featurette - Hybrid Affinities and Chengsu Sponsor

    I've been rapidly trying to catch up over the last two days. It's pretty daunting, I won't lie.
  13. lilgamefreek

    (Rising Tides) Quill 18's Chungsu Gameplay

    The rates are definitely not in vanilla.
  14. lilgamefreek

    New Rising Tide Featurette - Hybrid Affinities and Chengsu Sponsor

    I mean, if you're gonna be updating your sponsors, there's a lot more than just the colors you're gonna be needing to do. Trait icons, dialogue, scalable traits, and the diplomacy agreements and I'm certain I'm forgetting something.
  15. lilgamefreek

    Are journalists covering BE required to only ask bland/uninteresting questions?

    This is more a matter of pride and the fact I'm not in a position to watch these, but what did they say about Mods affecting Beyond Earth?
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