Recent content by Link Gaetz

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    Thoughts on the game

    I suggest turning off ancient ruins in the map options. Scouting is rewarding enough without them, especially on larger maps. I'm not sure if anything changed in v4 but in v3 the AI didn't prioritize shipwrecks so it was easy to collect them all and get some free ship upgrades (not as powerful...
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    WTP 4.0.2 Published - Community Feedback

    I didn't say I wait until I get a privateer to buy clay (for buildings, not pottery), but that's what I ended up using it for, typically having sent it to Port Royal to sell anything that has a significant price difference wrt Europe/Africa (like fur) and/or to buy a pirate frigate before going...
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    WTP 4.0.2 Published - Community Feedback

    I'm aware of this. Many games I played (had a bunch of early ones I gave up on) I ended up sending my first privateer to Port Royal to buy 200 clay, which is a bit silly when you think about it. And even in v3 I would often reset colonist specialties and send them to school, so that's nothing new.
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    WTP 4.0.2 Published - Community Feedback

    I like a lot of the new features, the terrain variety is nice and the graphical upgrades are appreciated. But... I'm really just overwhelmed by the huge number of extra goods and professions to a point that I find them detrimental to gameplay, for a variety of reasons: - there are just so many...
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    Help Winning the Historical Way: India 1.17

    I'm finding the second UHV really difficult on Emperor/Normal, even with advice from the 1.16 strategy thread. Waiting one turn for the neutral city to flip & settling Varanasi (1SW of starting spot) seems to work reasonably well. Rushing Priesthood and founding a city on the desert tile next...
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    Can't keep up with research on Emperor

    Well... all of them? Base RFC I had trouble with Russia, despite having plenty of room to expand (I imagine it's harder in Dawn with Poland added). I've tried Japan, Ethiopia and England in Dawn. Japan I gave up on quickly because I realized too late that I wasn't going to get 5000 average...
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    Can't keep up with research on Emperor

    As the title says, I'm having a lot of trouble with technology on Emperor. I don't play much "base" Civ4 (mostly FFH2 in the last decade), but on larger maps I can eventually outgrow all but the most expansive AIs and catch up on their early tech leads. In RFC (base and DoC), I just can't seem...
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    Logistics (inspired by Realism Invictus) [ACCEPTED]

    ... military carrier? You mean the conestoga/carriage? I think they're already quite good as combined cargo/people movers on larger maps. Rather than adding a new unit and concept, could units outside of cities consume food (and guns/cannons for soldiers/artillery, representing repairs &...
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    Enjoying 3.0.1 and some thoughts on food

    That's funny, I did the exact same thing and found it very much improved as well. Unfortunately, by the time you get to 1700 or so, you're still going to be flooded with too many colonists to handle, especially if you've stacked +conversion or +religion founding fathers. In-settlement fishing...
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    [MOD] MagisterModmod

    I've had similar problems with Civ4-based mods (including Civ4Col) like this. A few times I think it was because the file names were too long? Windows' limit is 260 characters and "E:\Games\steamapps\common\Sid Meier's Civilization IV Beyond the Sword\Beyond the Sword\Mods\Magister Modmod for...
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    [WTP] Quick questions

    Urgh... I can see some of the logic behind this but is there any way to change this, and/or has it been tried? It's pretty clear that they're more aggressive since they start off annoyed whereas others start cautious or even pleased, but they still roll over for other Europeans and that's what...
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    A truly great effort on the team's part, thank you

    Yeah, I gotta agree. FaireWeather just isn't up to par with PerfectWorld. Is there any way to port features from that script? FaireWeather does sometimes make interesting features like inland lake systems, large seas/bays and peninsulas, but a lot of it is neither realistic nor fun. Thinking...
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    [WTP] Quick questions

    Is buying land from natives just broken? It doesn't seem to reduce the relations hit much, if at all. I took over some settlements from another European colony, was asked to buy the land, and said yes. Immediately I get a -12 penalty for "You have stolen our land". In a different game, I...
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    [MOD] MagisterModmod

    I've played most of the way through several games with hardly any issues - I think there was one CTD but I couldn't reproduce it. Otherwise, the latest version is quite nice. I do have some questions: - I've had games with multiple Graves of Asmoday spawn within a few tiles of each other. Once...
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