Recent content by lobosan

  1. lobosan

    Cave man to cosmos version 44

    Here are the SVN client installation and download directions https://forums.civfanatics.com/threads/c2c-svn-changelog.429816/ Unless you plan on developing, I use a SVN download folder directly in the Civ4 mod folder without problems and easier updating (\Civilization IV Complete\Civ4\Beyond the...
  2. lobosan

    Map Fog of War Decay Modmod

    Nice!
  3. lobosan

    Map Fog of War Decay Modmod

    Could you provide mod-mod installation instructions for noobs like me? I would love to try it with the latest SVN version. I love the Civ exploration phase and this could be like a little gift that keeps on giving :)
  4. lobosan

    Caveman 2 Cosmos

    Grand strategy game loops and ai logic must be really hard to program. So many new ones look great but feel underwhelming and not grand. I realize it is not just mechanics but the execution and scale. For example, I can't stand districts in Civ 6 but am OK with them in Endless Legend. Also, the...
  5. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    What's "Modern Tech C2C" and who is doing it?
  6. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    IMO: Like it or not - the C2C community has largely split into SVN/CivFanatics (mostly players and ex-dev "old guard") vs GitHub/Discord (mostly new devs). Both platform combos have complementary strength and weaknesses. SVN deployments and CivFanatics forums are very consumer and old habits...
  7. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    My post on the Discord "Thank You" channel: https://discord.com/channels/519687527787921409/519727899788574721
  8. lobosan

    C2C - UEM - Ultimate-Earth-Map 100% MOD and SVN update compatible by Pit2015

    @Pit2015 How big is your game save at 2000 turns? The "correct" setting is too slow for me - I'm trying to get into the modern age one day and the turns slow down a lot even on my nice computer (i9 CPU). I switched to the GOG version of Civ4 (improved memory issues a lot) with the recommended...
  9. lobosan

    C2C - UEM - Ultimate-Earth-Map 100% MOD and SVN update compatible by Pit2015

    My yearlong UEM run has come to an end after 2,214 turns (Renaissance age, 25.9MB save file, 4 city radius (big help!), marathon speed) Sadly, I'm getting MAF's about every 2nd turn and I lost patience reloading saves. The greatly improved C2C mod and UEM map stability is very impressive but I...
  10. lobosan

    [MAPSCRIPT] COMMISSION: C2C ringworld map script

    Would it be OK for me to sponsor a new C2C map script or map script update (C2C_Totestra, C2C_World) that has both "ringworld" (1:7?) height to width ratios AND the latest C2C map tiles/resources? Ringworld maps give me the long-term exploration fix without needing to use supersized maps and...
  11. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    I love transitional (strength/weaknesses changes conditionally or through time) or factional imbalance in single player games. However, I like story generator, sandbox, and grand strategy games - not so much competitive (leader boards, etc.) or pvp games. Stellaris 2.0 patch sucked when it took...
  12. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    Well, Discord folks say that the GitHub and SVN builds have parity. Also, deploying GitHub's C2C build for playing appears to be a PITA compared to SVN . Every time there is an update, you have to compile DLLs, run some additional batch files, and keep a separate copy for compiling (no deploying...
  13. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    Any instructions for players to pull the latest GitHub build to play? The GitHub Readme still tells you to use VPN instead.
  14. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    Is the git version of C2C currently more up to date than the svn version? The git repository direct downloaders to the SVN build: https://github.com/caveman2cosmos/Caveman2Cosmos Any git download instructions?
  15. lobosan

    Caveman 2 Cosmos (ideas/discussions thread)

    Sadly, I found out from buying Civ5, Civ6, and Civ:BE that I don't care about one-unit-per-tile rules and small maps (low tile count). I guess this makes me a grand strategy game lover but not a 4X one.
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