Recent content by Logitech

  1. Logitech

    [BNW] Technical question about plot:setOwner and/or Cultural Diffusion mod

    Hi all, This is kind of a longshot, but I was wondering if anyone out there knows if plot:setOwner (or a similar method) can be used to remove plot ownership of a tile. Specifically, in the Cultural Diffusion mod, I want to fix the issue where, if allowing tile conquest via units, when you...
  2. Logitech

    Star Trek technobabble

    Hi. :assimilate:
  3. Logitech

    Hi Flamand, long time no type! I was watching Star Trek Enterprise this evening and my mind...

    Hi Flamand, long time no type! I was watching Star Trek Enterprise this evening and my mind wandered to our work together on the Star Trek Mod for Civ 3. Such good times, tho I barely remember all that I actually did and what I actually made. I've been through two new computers now, but the...
  4. Logitech

    Not bad after over 10 years!

    It's good to see Civ 3 still drawing a crowd here. This is actually my first post in what must be the last 2 years. A lot of things have changed, but I'm glad to see that this place hasn't. :cool:
  5. Logitech

    The Star Trek Mod, v 0.9.0

    Hiya Pleb!!! That'd be awesome if you could improve your NX class! I'll admit, I'd gotten so used to it, I forgot it was so odd-looking. XD Ok, ok, I'll replace the labels.txt. Mind you the reason I changed it in the first place was to keep the screens where the lines of text appear because...
  6. Logitech

    Suggested EXISTING rule edits to improve realism or gameplay.

    Hey everyone, I just saw this short (yet active) thread about ways to shorten the IBT. I consider this to fall under the category of improving gameplay, and I thought it'd be useful for newbie modders who stumble on this thread. :crazyeye: How to shorten the IBT...
  7. Logitech

    Adding/Specifying Custom Music for Civ3

    Mmmk, I guess I'll just try it again... maybe I'll save it to a .wav file, and then convert it and edit the tags manually.
  8. Logitech

    Star Trek Mod Rules

    Mmk, well be sure to stay subscribed for the next release! Not sure when it'll be out, because I too need time to test the completed Medium-sized map, but hopefully 0.9.1 will be an AWESOME use of time. XD
  9. Logitech

    Star Trek Mod Rules

    I wish it would make the attacking cloaked ship visible, but that's not possible in Civ 3. :\ And it should be in the last version of the mod if you want to check it out.
  10. Logitech

    Star Trek Mod Rules

    On the topic on Cloaking Device abilities, what do you think of stealth attack (against military ships only) with invisibility?
  11. Logitech

    Adding/Specifying Custom Music for Civ3

    I can't remember if this question of mine was ever answered, so I'm resurrecting this thread for a short time to see if anyone knows the answer. Has anyone been able to change the Menu.mp3 and gotten it to play? This is similar to Tom's question about the Credit music mp3, which, btw, I have...
  12. Logitech

    New Administator: Plotinus.

    Congrats Plotinus! [party]:run::run::band::rockon::run:[party] Why there are balloons at this party, we will never know...
  13. Logitech

    Star Trek Civ Diplomacy Discussion

    Here's an example of what I expect to see: Hi, how are you? I'm good. Here's my line. It's for the Romulan's AIBORDERWARNING, neutral mood. "A (AI's Civ Adjective) patrol near (AI's City) has reported that (Player's Civ Adjective) forces are moving inside the boarder. Order their departure...
  14. Logitech

    Star Trek Civ Diplomacy Discussion

    Hey everyone! I've been working on the Star Trek Mod still, continuing the work even though the project has been quiet for over a year, and my number one annoyance is the Ferengi still say "Our friendship will survive, though the very heavens rain, er, big rocks down upon it!" Now I love that...
  15. Logitech

    Star Trek Civ Diplomacy Discussion

    Here's an example of what I expect to see: Hi, how are you? I'm good. Here's my line. It's for the Romulan's AIBORDERWARNING, neutral mood. "A (AI's Civ Adjective) patrol near (AI's City) has reported that (Player's Civ Adjective) forces are moving inside the boarder. Order their departure...
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