I quit modding Civ 5 a few months ago because I wanted to get the full source code (like Civ4). Has Firaxis released the source code yet, or...
This is actually a really cool idea, and would make for more dynamic gameplay. Imagine combining that with espionage - players could send in spies...
Currently the player starts off with 1 settler, the AI with 2 (on diety). Suppose I want to change if from the XML; how do I do this? I went...
This is absolutely true. 1UPT is a feature for tactical war games, not the Civ series. Jon Shafer has said several times that he borrowed from the...
What makes you say you are playing well? There's more to playing well than plopping down a bunch of cities. You need to scout your neighbors and...
I agree that diplo modifiers should not stay the entire game...however, some actions, like nuking an opponent, should have lifetime consequences....
The AI does not punish you for expanding, it challenges you. This makes perfect sense, as the AI sees you as the most dangerous opponent and wants...
Personally, I don't understand why the diplomacy gets bashed so much - I find it to be fairly sensible. AI hates you for expanding too much? Good....
(OP Here) Thank you for your responses - I definitely will go checking out the mods suggested by some. Are there any that improve the AI? I don't...
Hi, I am a former Civ player and a poster on this forum. I quit playing months ago because the AI was bad, there were lots of design issues, and...
Hi fellow modders, I want to increase the occurrence of resources in this game. I don't want to increase resource quantity (e.g. 6 iron to 10,...
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