Recent content by Luddify

  1. Luddify

    Checking in from the dev team: June update is almost here!

    These are welcome changes but kick the can down the road on the biggest issues - the leader-centric approach and the gamey civ/era switching. We badly need more civs - the more we have the more it becomes possible to play a historically plausible progression. Hopefully we'll also get the option...
  2. Luddify

    Civ7 Mod Manager error - Failed to fetch mods ClientResponseError 0

    Same thing here. It's the first time I've had any issues at all with this wonderful tool. Hopefully it's an easy fix.
  3. Luddify

    How to repair the Age transition system -not a civ game- opinions and suggestions

    I have a really hard time understanding why they went the route of making leaders rather than civs the constant. This is immersion-destroying for me as I can't just get past the notion that Harriet Tubman will rule for thousands of years as the leader of, say, the Maya, Bulgarians and Qing China...
  4. Luddify

    Mac I cant choose a trade route

    This is one of the worst of the UI/UE issues on release. It almost seems like it was designed to be this stupid - any idea why this would be the case?
  5. Luddify

    I quit for now

    I know I'm going to get flamed brutally for this, but I'm actually fine with where things stand at the moment. I agree it was a disastrous launch due to the UI failings, but they've promised to fully address these (and we're still in the timeline they outlined). The graphics and models are...
  6. Luddify

    Mod ideas

    1. New resource icons 2. New unit icons 3. New building icons 4. Random historical/plausible start button (leaders and civs with affinities only)
  7. Luddify

    Civ 7 For Mac

    Thanks, sounds like my overheating issues are an outlier then. That's encouraging and I'll do some more testing to see what's causing the spike. EDIT: Take that back, just tried it on a Mac mini M4 Pro on default settings and the graphics cores immediately shot up to 104°C. Now that's...
  8. Luddify

    Civ 7 For Mac

    Played for a few hours on my MacBook M1 Max and have had a ton of issues. Got one crash for a "Your system has run out of application memory" error (in screenshot below) where it indicated both Steam and Civ were taking up more than 200GB. Haven't had that happen again, but have loads of heat...
  9. Luddify

    Steam Review Bombing

    And the civ loading screen itself looks like an Angelfire web page from 1996. How in the world does stuff like this make it out the door?
  10. Luddify

    Which UI Elements Do You Think Need Work The Most?

    I actually like the overall aesthetic (the monotone UI elements and the font) but dear god pretty much everything else is a disaster. For me, the Tech Tree is the most unforgivable. After seven iterations, you gotta wonder who was okay with removing the ability to click ahead in the tree. Even...
  11. Luddify

    Civ VII PC system requirements are now available!

    Yes, it should assuming cloud saves are supported like Civ VI. Although cloud saves for Civ VI from the Mac were sometimes inoperable for long periods in-between updates. Hopefully it's someone other than Aspyr porting this time or Aspyr is more prompt in addressing issues with the Mac and iOS...
  12. Luddify

    Civ 7 - why doesn't it look or feel like Civ?

    I thought going in that the one thing CivVII would not do would be to go anywhere near Humankind's civ-switching mechanic because, as anyone who played Humankind knows, it utterly destroys the immersion to the point where nothing else the game does right matters. I wonder whether people who are...
  13. Luddify

    Won't run under iOS 17.4

    Works for me again but cloud saves are still broken. Has anyone gotten them to work since the last update?
  14. Luddify

    Won't run under iOS 17.4

    Yea! Fixes the start issue for me. Haven't played long enough to see if there are any other issues, but so far looks good.
  15. Luddify

    Won't run under iOS 17.4

    Nothing. Meanwhile, still for sale on the App Store but won't run for anyone who purchases or upgrades to the new OS. Other than a note on Aspyr's web site that they are aware of "some users having this problem," there's been no information. "Some?" Seriously? Find me anyone running the latest...
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