Guess I should have read all the threads, but I didn't see anything in the new patch that directly addressed this problem. But if it's attached to the art, then I guess that makes sense.
Thanks for the help.
I played a game as the Elohim and got around 300 turns before I had a crash ending my turn. Using the World Editor, I found that deleting the Khazad solved the problems. I didn't want to get rid of them completely, and I found that if I rid of one of their cities, I could move to the next...
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