Recent content by Luxius

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    Vicevirtuoso's Civilizations

    I did it before but it was getting the error or just no effect at all >.< I tried to change to be a non trait thing but the effect is still not working ._.
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    Vicevirtuoso's Civilizations

    Would it conflict if the same was added in another mod? Edit: Nevermind, I will test it myself. And thank you for your help!
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    Vicevirtuoso's Civilizations

    Sorry to bother but, could you please explain how did you get Cole (from the City of Heroes mod) trait to work? I tried to borrow the code but, for some reason, it ended up with an error like this [54782.265] Runtime Error: C:\Users\Usuario\Documents\My Games\Sid Meier's Civilization...
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    Help - Improvement generates dummy building

    A new erro has appeared :D (better than nothing) [54782.265] Runtime Error: C:\Users\Usuario\Documents\My Games\Sid Meier's Civilization 5\MODS\Elderan Civilization (v 10)\LUA\VictoryToStr.lua:9: attempt to index global 'tTraits' (a nil value)
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    Help - Improvement generates dummy building

    The "Victory Points = Combat Strenght" is not working for some reason. The mod is loading normally now (no crashes, weird traits or anything like that) but I still get nothing ._.
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    Help - Improvement generates dummy building

    I see. I tried to find the things related to this script and didn't notice the "Shared" folder... tought the .lua would made it possible to put it here. I checked the Database, xml and lua logs but only the lua one was showing an erro for some reason... By "a lot more going on within the...
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    Help - Improvement generates dummy building

    I fixed it and now it works, but, how can I make the building go only to the capital and relocate when it falls to the enemy? I tried to add a code from Vicevirtuoso (City of Heroes Civilizations mod) too and now I broke the mod. It happens when I try to add the new camp...
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    Help - Improvement generates dummy building

    Thank you! I edited the main post with the mod (still doesn't work >.>)
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    Help - Improvement generates dummy building

    First, I've been trying to use .lua for some time but I'm not sure if I'm just terrible at making it work or if I need to activate it somewhere (like associations for .xml). Do it need to be imported into VFS or do I need to add it in content as InGameUIAddin (and if I need to, is it supposed to...
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    Modding Problem [Custom Civ]

    Thank you again, all problems fixed :D Just a question. Is there a way to use as a trait without making dummy buildings?
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    Modding Problem [Custom Civ]

    Thank you for helping :D Made all the changes and now I got a new error (better than not showing): the leader selection screen is empty (all black) in the first and advanced setup.
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    Modding Problem [Custom Civ]

    I'm getting a problem with a mod doing nothing when active (the civilization mod shows as active in the mod list but then it doesn't show anywhere in the selection or advanced setup screen). I already tried to see the log for erros but nothing appears there. Tried to correct any mistakes from...
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