Recent content by Maaka

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    Rayoz12's Cheat Panel Mod

    This was it, thanks, I wasn't aware of the hidden files/folders, so this made the trick. Everything shows up correctly under "Additional content" now. No worries, but problem resolved now (y)
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    Rayoz12's Cheat Panel Mod

    Problem is, the \AppData\Local\Firaxis Games\ doesn't exist. At all. As I wrote, I got the game through Steam, I guess that's why the \AppData etc. doesn't exist. And, yeah, I'm aware, but as I wrote earlier, there's (literally) nothing under "Additional content" in game, which is why I wonder...
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    Rayoz12's Cheat Panel Mod

    I can't seem to get this activated. I'm running on Steam, I've downloaded the file, extracted to C:\Users\<*username*>\OneDrive\Dokumenter\My Games\Sid Meier's Civilization VII\Mods (I've created the "Mods" folder manually), but when I fire up the game, there's nothing under "Additional...
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    How to save the poor Vikings?

    Wrong scandinavian country, bro. IKEA and Volvo = Sweden. Oil = Norway. (We don't like swedes here)..:D
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    YnAMP - Development thread

    You're missing an "R", "Garmisch-Partenkirchen", not "Patenkirchen" :) (Otherwise, really good work, btw! Keep it up :thumbsup:)
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    Slower Tech by Era

    Yeah, but wouldn't that lead to slow evolution? Like learning to write somewhere around 1800 AD, and flying somewhere in the 21s century?
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    Quo's Pre-Patch Tile Yield and Building Cost Adjuster

    Thanks. I'll play around a bit, see what I can do. Never done any modding to Civ myself before, so just fiddling around on my own for now :)
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    Quo's Pre-Patch Tile Yield and Building Cost Adjuster

    Could you give an example of how that would be written?
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    Quo's Pre-Patch Tile Yield and Building Cost Adjuster

    The line to update building cost, can this be applied to different eras? And is this for building improvements (buildings/districts) only, or for all production (including units/wonders)?
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    Slower Tech by Era

    Would it be possible to do it the other way around? As in playing on Epic, and leaving the tech/civic speeds as is, but speeding up the production times? Could that be done just as "easy"?
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