Recent content by Mantic0re

  1. Mantic0re

    Midgame - Which Victory Condition to Contend?

    Victory condition thoughts: You have a lot of Annoyed civs in the Diplo screenie. I"m not skilled in manipulating the modifiers to make friends especially this late. I think traditional UN victory is out of the question now. To get votes you have to do two things simultaneously. 1)...
  2. Mantic0re

    Long Roads

    I'm an infrequent player at prince/king level. In general I'm a passive chicken who clicks rather than thinks through games. I'm really trying to change this pattern. Here is my latest nagging worry. My last two games were Liberty DomV. At the advice of Moriarty/Conscience I build roads...
  3. Mantic0re

    Pop distribution question

    I ask hoping that i improve and can play immortal/deity. If notre dame is unobtainable in most games at that level then I prefer to play without them. Which leads to a follow-up question: is a single lux enough to justify an expo (before printing press or similar midgame point)? Seems like i...
  4. Mantic0re

    4th ring culture

    Oil in the #$%$ 4th ring again. Is there some mechanism that can get culture on a 4th ring tile or should I just make that garbage city? I'm only +3 happiness now, settling would mean stunted growth/production or stadium-spam since that's basically the only way to increase the cap at...
  5. Mantic0re

    Range vs Logistics

    My ranged guys take these two promotions with 4th and 5th choice. Just curious how others play this out. Range still needs an eye on the target and if the terrain is rough you still may need to be within the 2-tile city bombard range. Logistics is dependably good for all situations...
  6. Mantic0re

    Pop distribution question

    Terrible prince player here with some dumb questions. Is an even pop distribution stronger/weaker than an uneven one at a particular happiness cap? ex: (13...14...14...14) vs (20...15...10...10) vs (30...10...8...7) I lean toward the 2nd case but am still learning. When we start...
  7. Mantic0re

    ALC-Sorta: Julius Caesar of Rome

    I'm confused. I thought if I started building a Praetorian I could not pause building this one and begin working on a 2nd Praetorian without finishing the first. This limits the ability to store hammers for civic bonus tricks. Even if you mix in siege it still seems like your limited in how...
  8. Mantic0re

    Lib>rifling on imm... now how to win?

    I'm light years away from being an Immortal level player but it is my experience that once you have Steel and a vassal or two you can ignore your "economy" and simply ram hammers down the AI's throat. As far as production goes...you can chain whip with enough food and the culture slider...
  9. Mantic0re

    Economy Exercise

    Opened this thinking I'd try to learn something and I feel like a civ-virgin. Went Pottery, Mining, BW, but can't decide on where 2nd city should be. (how many tiles before I incur additional maintenance?). Also seems I've got some worker turns to burn...depending on city placement I may...
  10. Mantic0re

    Lib>rifling on imm... now how to win?

    Conflicting advice and a thorny decision between Amao (capitulate now) vs CivNoobie (kill, no cap). Would be interesting to see some in depth discussion like we see popping up around here over this very issue. I've had a few capitulation options stolen from me by AI-AI peacevassal...
  11. Mantic0re

    Favourite "time-window" to attack

    Maybe a better question should be...what time-window is better for this game. Early aggression tends to be better (let diplomacy do some of this work for you, get AI's in war with each other to slow them down). I tend to wait too long. When I should have used axes I'll wait for catapults and...
  12. Mantic0re

    Help me plan a rush vs Sitting Bull

    This is probably a dumb question but here goes: Why Theology? In the very near future you'll be isolated right? so your shooting for AP cheese or culture? Always thought these VC's were better suited to small empires. I thought SB was a unit-spammer peacemonger espionage nuisance. Looks...
  13. Mantic0re

    Medieval War and the Happiness Cap

    Grabbing Engineering at the point I mentioned serves to keep the capitulation chain moving. The power difference and the relative efficiency of Trebs means I can take 2 cities and get another vassal. I've always thought Trebs do well enough vs Fortified Longbow Garrison units. They are really...
  14. Mantic0re

    Medieval War and the Happiness Cap

    Not sure what you mean by what kind of warfare. I can't remember the last time I declared, took two-three cities and then accepted peace. I guess this is another bad habit but I usually just attack until I have a new vassal or all their cities. Diplomacy is bad enough without a perma-grudge...
  15. Mantic0re

    Medieval War and the Happiness Cap

    When preparing for Construction or Engineering warfare I have difficulty deciding how best to handle the happiness cap in the immediate future. On Monarch Difficulty I often have to self-tech Monarchy or Calendar although I can often trade for the all the prerequisites. Either option takes...
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