Recent content by manu-fan

  1. manu-fan

    Warmongering now?

    Thanks everyone. Early days for me in Rise and Fall. I guess I'll just have to get used to it.
  2. manu-fan

    Warmongering now?

    Thanks everyone. Just another Loyalty question: You really can't settle on another continent either right? It just flips after 12 turns. Even though I assigned a Governor there the number of turns didn't change at all.
  3. manu-fan

    Warmongering now?

    Hi, I just got Rise and Fall. How the heck do you do warmongering now with the Loyalty stuff? I capture a city and it's in rebellion soon no matter what I do. How do I get it to stay loyal? This loyalty stuff is really annoying. I like wiping out other Civs until I'm the last one standing. Thanks.
  4. manu-fan

    [R&F] Is Rise and Fall worth it?

    Thanks everyone. I play on a Mac. So I may wait until it gets updates and maybe goes on sale. I'm working on winning with every single leader now, and only have a couple left to do. Cheers.
  5. manu-fan

    [R&F] Is Rise and Fall worth it?

    Hi, I'm a Prince player who loves getting Domination victories in vanilla Civ 6. Is Rise and Fall worth getting for me? Or does it nerf that type of play? I'd hate to buy it and then find that expanding to 7 or 8 cities and then going after my nearest adversary worn't work any more. Thanks.
  6. manu-fan

    Can't Kill Holy Units now?

    Ahh. Thank you both. I guess we just got the Fall Patch on the mac. I need to check out the features.
  7. manu-fan

    Can't Kill Holy Units now?

    Hi, So, we can't kill holy units with Military any more? I went into a tile which had a holy unit of a Civ I was at war with, and it didn't kill it. What the heck?
  8. manu-fan

    Any Penalties for Additional Cities?

    Jaybe: OK, you're right: District cost (production) =60*(1+9*Larger of [100*(Number of Techs/67 OR Number of Civics/50)]) * 75% IF you have less of this district than the "average" (either average of each type of district you have OR the average of this type of district over all players...
  9. manu-fan

    Any Penalties for Additional Cities?

    Nope. District cost is increased by the amount of Tech and Civics you have, and is nothing to do with anything else.
  10. manu-fan

    Civ 6 - Spain pt 1 - great start

    Great stuff. Great explanations and really good gameplay. PS. Can't wait for episode 2, to see where you place your other cities.
  11. manu-fan

    I can't wait any longer! (Giant Earth Map gameplay)

    This would be much better if you would explain what you're thinking, and why you do what you do.
  12. manu-fan

    Casus Belli

    It's deliberately vague. That's all they want you to know. Just deal with it. I don't even know what War Weariness does in terms of how much WW for each city. I just go with - Moderate is better than Severe.
  13. manu-fan

    Casus Belli

    It does what it says: Moderate, Severe, or whatever.
  14. manu-fan

    Game pace/eras feel "too fast"

    They definitely feel too fast. I even play on Epic already. I think they need to be at least doubled for whole tree. By the time I'm getting Domination Victories, I'm getting Future Tech after Future Tech.
  15. manu-fan

    i get ahead but just cant seem to win the game- it feels like sim city

    I'm confused by this. War was difficult because of weariness? It shouldn't be. If you're in mid to late game by the time you go across to wage war against them. you can probably use Causus Belli (sp?) to wage Holy, Terratorial, or Cononial war or something that doesn't bring too much War...
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