Recent content by MarzipanStan

  1. MarzipanStan

    Got some graphics for old civs that I never finished

    Hey folks, I'm poking my head back in after a long while away from modding. I made some graphics for a couple of historical and a few playful civs that my buddy and I never finished making. I can't do code at all, but I can make a few pretty looking things here and there, and I do think at least...
  2. MarzipanStan

    Unit Request Thread

    Got some lesser-known Ancient Egyptian mods in the works, and we could use a boost for a unit called a Tuataua ship. Nobody knows what the real ones looked like, but a model based on this kind of sketch would work nicely. Thanks in advance, kind stranger
  3. MarzipanStan

    Please Help with my Mod

    Is this at all what everyone's trying to get at? GameEvents.PlayerDoTurn.Add( function(iPlayer) local fPercentage = 100; --just to make sure I notice if it works local pPlayer = Players[iPlayer]; if (pPlayer:IsEverAlive()) then if (pPlayer:GetCivilizationType() ==...
  4. MarzipanStan

    Please Help with my Mod

    What do you mean by floor or ceiling? I barely understand Lua and my partner in this is away for a bit
  5. MarzipanStan

    Please Help with my Mod

    Erm... no dice. Could it be that "local iTotalNewScience = 0" is sabotaging "local iNewScience = otherPlayer:GetScience() * fPercentage" if "pCapital:SetNumRealBuilding(GameInfoTypes.BUILDING_FRIENDLY_SCIENCE, iTotalNewScience)" happens after the chunk that "local iNewScience =...
  6. MarzipanStan

    Please Help with my Mod

    Following up - how would one go about giving a civ a science boost for the duration of a DoF? At the moment we have a dummy building that yields 1 science (BUILDING_FRIENDLY_SCIENCE), and the following Lua written: GameEvents.PlayerDoTurn.Add( function(iPlayer) local fPercentage = 0.1...
  7. MarzipanStan

    Please Help with my Mod

    Whoa! That was awesome! Thanks for taking a look LeeS; I'll test those changes right away
  8. MarzipanStan

    Please Help with my Mod

    Aha! I have learned how to post a new thread. Here is my spiel: I'm new to modding, new to coding, and have overstuffed myself and burned my eyes on tutorials and guides. I've been troubleshooting this thing for the whole time that I've been working on it. At first the text strings came...
  9. MarzipanStan

    Please Help with my Mod

    Hey all, this was at one time a comment on a different thread, because I didn't understand how to make a new thread and assumed that you had to have a certain number of posts to do that. I'm trying to make a mod to add Tarzan (leading the Mangani), and I'm struggling. Everybody gets a lil cred...
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