Recent content by mattpilot

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    Leave No Civ Behind

    Requesting Mod that leaves no civ behind in the Tech/Civic Race. I am tired of snowballing away from AI civs despite already playing on emporer and immortal difficulties. Implementation Suggestion: Everytime a CIV completes a TECH or CIVIC, a script runs that checks every other CIV on whether...
  2. M

    customized faction

    The one thing that makes me quit Civ5 before i even hit "play now" is the predefined civilizations. I literally spend 10 minutes going over the list figuring out which civ i want to play, pick one, and then end up quiting anyway because 1) i'm stressed out from figuring out what civ to play...
  3. M

    What is "The Great Mistake"?

    I dont see Obamacare on that list. joke of the day - i'm out ;-)
  4. M

    unit workshop or bust

    Thanks for posting that Nikolai -> Though it kinda sounds like its an upgraded promotion system, if i understood that right. Gain experience, and then pick abilities? (as opposed to civ5 where u gain experience and pick improvements'). Maybe i understood that wrong. But what i want is a...
  5. M

    unit workshop or bust

    Like in SMAC Please no stupid promotion system :/ ... at least not instead of a unit workshop Also wouldn't mind a return to separate attack - defense values discuss.
  6. M

    All unit changes in BNW

    wolfpack is a bonus to attack - a very powerful bonus
  7. M

    [BETA] Invisible Paratroopers after 'drop' (AI)

    update: Appears to only be a problem with DirectX 11 - no invisible paratroopers on my other computer that runs DX 9 mode
  8. M

    [BETA] Invisible Paratroopers after 'drop' (AI)

    AI launched surprise attack on me.. for the next 3-4 turns it dropped Paratroopers on Resources and pillaged. Problem is - the paratroopers the AI drops are INVISIBLE. I see the animation from the planes, but no visible unit appears. THey are there though, as I can see their stats when I...
  9. M

    Trade Route Formula (Putting it altogether) and Trade

    biggest gold spread between what you get and what the AI gets Allows you to pick traderoutes that benefit you the most while offering the lowest reward to your trading partner
  10. M

    'Hidden antiquities' ?

    I got a landmark on the north pole - I had to many digs going simultaneously and ran out of room. Oh well.. nothing beats having a 'pointy thing' at the 'north pole' ;-)
  11. M

    Congrats Firaxis!!

    With BNW this is now the best Civ of all time!!! ;-) Only thing I could possibly want more right now is a "unit workshop" ala alpha centauri (not a fan of the promotion system). BRING ON AC2!!!! :goodjob:
  12. M

    'Hidden antiquities' ?

    they don't take longer, per say ... I think what matters is if they have a previous tile improvement or swamp or something that needs to get cleared first. I have this with normal & hidden tiles. Or maybe its just random ? at least that's what I observed. Often hard to tell if something is...
  13. M

    Enrico speaks real Venetian

    can someone tell me what Caesar is saying when you open up his diplo screen? Maybe I just have a dirty mind, but all I hear is "fook off, fero"
  14. M

    Printing press = zoo = WTF!

    common.... its obvious. Printing press is required to print all those lolcats and orly owl pics ... and don't forget the whatcha doin horses. Before they did that, animals weren't considered entertainment.... only food. :cool:
  15. M

    AI passivity/warmongering : simple proposal

    oh wow i'm an idiot... why didn't I check the DLC Folder ;-( thanks for the help. :goodjob:
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