Recent content by Metaslab

  1. Metaslab

    Nobles' Club 190 - Brennus

    @Arromir @Pedro78 Also I finished mine. Thanks for the map, Pedro78!
  2. Metaslab

    Nobles' Club 190 - Brennus

    IMM NHNE to 960AD. First game of CIV for a few months. How I've missed it! Thought the setup looked interesting here. Fired it up and ... whoops, it's six hours later :D
  3. Metaslab

    Nobles' Club 187 - Elizabeth of the English Empire

    @dutchfire I think you could be right there. As a general question, is that mostly because 5 more cities under my direct control are of greater use than a vassal, or because of the residual foreign culture and yearning-to-join-the-motherland unhappiness, or a combo of those factors? More...
  4. Metaslab

    Nobles' Club 187 - Elizabeth of the English Empire

    IMM 1350AD Tech situation: [/SPOILER]
  5. Metaslab

    Nobles' Club 187 - Elizabeth of the English Empire

    Immortal, to T135 500AD Gifted Rammy a city 75BC, which made him friendly and opened up trades. Got Med, Sailing, IW. Bulbed Philo, gifted the missionary. Next turned I traded Philo for Calendar, HBR and some change. Usually wouldn't want to trade a Lib pre-req until I was fairly sure of...
  6. Metaslab

    Nobles' Club 187 - Elizabeth of the English Empire

    Immortal to turn 61, 1560BC The settler being built in London will go to the horse/pigs/shared corn site. Then I have room for I think three more, if I can get settlers south fast enough. After that...? The land is poor, and Rammy has already grabbed the gems. Commerce will be difficult. I...
  7. Metaslab

    Nobles' Club 186 - Cyrus of Persia

    Started playing this last week but couldn't log in to post progress at the time for some reason. Finished it off yesterday. Immortal, normal, NHNE. Domination 1370AD. Empire 1000BC: If I could Oracle Currency, I figured I'd be able to dig my way out of the overexpansion hole through building...
  8. Metaslab

    The French Revolution

    Hey Fippy, thanks for putting this together! I played it over the weekend and enjoyed it immensely :D Used the WB save, because I like playing with BAT, and then set up an Immortal game, normal speed, NHNE, in the time-honoured Nobles' Club manner. I'd say it was a challenge, but the setup...
  9. Metaslab

    Let's Play: Deity BC Space: Strategies from a 10 year veteran

    Nothing useful to add here, just want to say thank you to Wastin for the effort in playing this game and explaining it to us mortals. I think this is the first time I've caught one of these massive expert let's plays while it's actually developing, looking forward to being amazed by what happens...
  10. Metaslab

    NC CLXXX - Hatshepsut - Egypt

    Oooh, I realise that my mention of flanking on the previous page was ambiguous. I was referring to the ability to damage all siege in a stack (outside of a city) that mounted units get anyway, not the actual Flanking promotion, which is poor. bdubbs, if my post had anything to do with you...
  11. Metaslab

    Mod recommendations for a noob?

    Some forum members even have links to awesome modpacks embedded in their signatures ^^ :)
  12. Metaslab

    Mod recommendations for a noob?

    Shout out for Fall From Heaven 2. It's a fantasy-themed mod based on a Dungeons and Dragons campaign. The narrative and visual detail the developers included is incredibly impressive, and the magic system overhauls combat in fascinating - although initially obscure - ways. Probably the most...
  13. Metaslab

    Nobody ever talks about conventional military past cannons. Are later units useful?

    I had some very long drawn-out wars with all the late units in play in my earliest civ games (about 5 years ago - yes, late starter), but don't really see anything past inf/arty these days, and usually don't get to them. The situation in which I'm most likely to use nukes goes like this...
  14. Metaslab

    NC CLXXX - Hatshepsut - Egypt

    As others have commented, it's pretty amazing to see the variety of ways this map has played out. To be expected with different levels going on, but I guess Pangaea shakes it up that bit more. @bdubbs - again I'm just echoing existing comments here, but definitely +1 to the main points made...
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