Recent content by Mr_Fishy

  1. Mr_Fishy

    Additional Religious Beliefs

    Maurya can select two Pantheon bonuses, but yeah I never ventured to edit the Pantheon bonuses because it never caused us any problems due to the number available. It's really just an Exploration era religious beliefs problem. I'll be testing it out in the coming days and I will report back for...
  2. Mr_Fishy

    Additional Religious Beliefs

    Likewise I was in the process of typing this message out when you posted, I too have had the success though I haven't packaged it as you have. Thank you for this. Attaching my own edits for the sake of my own pride :lol: In the end I duplicated both the Reliquary and Enhancer beliefs so that...
  3. Mr_Fishy

    Additional Religious Beliefs

    Ooh, that's promising actually. I'll definitely try this out tomorrow if you haven't already.
  4. Mr_Fishy

    Additional Religious Beliefs

    It's not that there are too few religions funnily enough, but there not being enough religious beliefs to select from so that yes, you get a permanent eyesore of 'pick your religion' stapled to your endturn button because you are unable to select any beliefs once they have all been taken. The...
  5. Mr_Fishy

    Additional Religious Beliefs

    Hello, The multiplayer community is at a loss right now trying to play the game with over 8 players because of the obstacle presented come the Exploration Age of there being too few religious beliefs to pick from. This results in some players being unable to select a religion and having to...
  6. Mr_Fishy

    YnAMP - Larger Map, TSL, Continents++ (beta)

    Hey there, I currently play games regularly with 12 Civilizations under these conditions: I have changed the size of my Standard map size to be larger since I am uncertain if Large and Huge map types are slightly buggy right now, and play *exclusively* on the Fractal map type since I have been...
  7. Mr_Fishy

    Changing Distant Land resource parameters

    Hello all. I, along with some others it seems(!), are frankly sick of the limitations forced upon game customization by the obstructive and irritating Distant Lands mechanics of the base game. I have as a result been trying to alter the way in which Distant Land resources work by quite simply...
  8. Mr_Fishy

    YnAMP - Larger Map, TSL, Continents++ (beta)

    I am trying to remedy this also but am none the wiser thus far on how to correct it. To wit, I have edited both the base files and mod files to select for 10 default players on every single map size. Spawning 10 Civs in a game is no problem for me in this way, but the issues begin to arise...
  9. Mr_Fishy

    Larger Maps

    Thanks for this! I have a question surrounding this line and others like it: Description="LOC_MAPSIZE_LARGE_DESCRIPTION" DefaultPlayers="10" PlayersLandmass1="5" PlayersLandmass2="3" How does the game decide to place to the 2 additional Civs you have added to max players (8>10) when there is...
  10. Mr_Fishy

    Max number of players ?

    Thank you! I have not tried duplicating Civs in order to go above 10 so cannot speak to the stability there, but as per a couple of full games the stability appears fine to have the full 10 Civs available in the Antiquity Age at launch starting within a Standard size map (I know this is...
  11. Mr_Fishy

    Max number of players ?

    Not exactly a modding discovery, but I'm pondering if increasing the player count would be at all possible right now. maps.xml displays lines such as > Description="LOC_MAPSIZE_STANDARD_DESCRIPTION" DefaultPlayers="8" PlayersLandmass1="5" PlayersLandmass2="3" However tuning DefaultPlayers to...
  12. Mr_Fishy

    Yet (not) Another Bit Map Converter - An easier way to create maps for Civ 6

    Hi. First of all, thank you so much for making this tool, it's a godsend for we coding inept. I've come across a problem as it relates to Natural Wonder placement however, insofar that despite both the preferred placement being correct in the world builder editor and world builder map before...
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