Recent content by mueller

  1. M

    How do I combat the 'cannot finish game' sickness?

    Most games in chess do not last till checkmate; at some point (and often early enough) the losing side decides to surrender to spare the tedium of waiting for the inevitable. Unfortunately, in Civ and other strategic games AI is just not programmed to surrender, but often there is not really...
  2. M

    How many cities before 1AD if you REX?

    On topic: One. I like OCC :) Generally, CIV is not really a kind of game where everything boils down to simple quantity. You can have an enjoyable game with few cities and a disappointing one with many.
  3. M

    Early space race victory, How??

    I think the ratio (victory turn)/(total # of turns) would be a decent statistic for any game speed.
  4. M

    Early space race victory, How??

    If Civ II/SMAC experience is of any value, then one gets early landing games not by building more, but by building less. There you had to streamline your play and build/research only bare essentials. Building 50 cities requires enormous hammer expense in either settlers or military. Then you...
  5. M

    Early space race victory, How??

    How many turns would that be? Clearly slower game speed woul lead to earlier victory dates, so IMO the #of turns is a more meaningful statistic. My best effort so far was 1825AD, emperor, normal map, standard speed, 275/440 turns. Was in Vanilla though. I think my play was suboptimal...
  6. M

    Early space race victory, How??

    Actually I registered on this forum to ask pretty much the same question, what is the earliest space race win :) I fondly recall Civ II times when there was a long rivalry to get the earliest space race win. At first people thought that 1500AD was pretty amazing. Then Samson and Solo (iirc)...
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