I asked about Legacy Trait interactions (a while back) that included your example on their discord and one VIPs said percentage bonuses are multiplicative. If a culture had Egypt LT (-25% wonder construction), Persian LT (-25% shared project construction), and the wonder cost 100 ind, the wonder...
Aesthete has 2 abilities which can be used once it's bar fills based on influence generated (no cost). 1) Culture bomb: Immediately culturally convert any territory (no distance or adjacency limit). 2) Double tourism revenue empire wide for 10 turns (cannot be stacked).
Agrarian has 2...
For the last several weeks, Amplitude has been running a themed alternative history meme contest on social media platforms (twitter, facebook, etc.) and the rewards look awesome.
The #WhatIfHumankind contest trailer presents the rules (or lack there of) in a concise and imaginative manor. The...
I'd report that as a bug with pictures for proof. Images of the cost in cities with and without the Suguba + the oddball CH would help.
I've heard over a couple places that repairing some uniques doesn't restore addition effects. However, I've never had it happen in any of my games (to my...
I finally got a decent picture of Inca's Ship tunnels. It is a "Bug" that ships can go through tunnels but only from lake/coast to another lake/coast and city centers that are part of the connection. The ship can't go from coast/lake into a city center without an adjacent coast, lake, or canal...
Anyone else build Machu Picchu and have it exceed expectations?
The new map generation really helps this wonder with vast mountain ranges occurring more often. Grabbing era score worthy Theaters is much easier.
I will say it does come at an odd time as most core city districts are usually...
I now know why some players are reporting barbs being more difficult. I just had a game where the same barb camp (on the same exact tile) respawned x3 times directly after I moved away and lost direct sight of the tile.
At one point, I had x5 barbs scouts around my starting city.... waiting...
Maybe it's me or have barb scouts become more annoying?
They'll pillage trade routes on-sight now instead of (usually) leaving them be till their base is destroyed. It feels like they go out of their way to pillage them as I've seen them litterally turn right back around to go for em.
I'm rolled a couple Mali starts and they don't seem to always start on deserts. It seems if they can't get deserts their 2nd pick is hills or jungle.
I've been going builder -> warrior -> settler as you can't delay gold income even when starting off deserts.
I'm very surprised that Mali are...
Nubia' Pyramids didn't get a buff as different terrain floodplains have their own associated tiles.
So Nubian Pyramids can only be built on desert floodplains.
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