Well, if we think about the best Tsar, we could pretty much mention two: Peter the Great (who would have a "come back" in 7) and Alexander II AKA The Liberator. I get what you mean by Soviet angle and Marx, but wouldn't that be a little too political? Either way, great idea. Thanks a lot, man.
Oh, I see now. And I agree. Except that I wouldn't like Anna as a leader. I'd prefer male leaders. But that's my preference anyway.
Now that I saw Bulgaria's traditions, I'm really,really curious what they're going to do with Byzantium (a beloved Civ for me as well), since Iconolatry is...
Or maybe modern as well? I mean, Nepal is in the Modern Era, with units that fought the British Empire. Civ is thematically "revolutionary", especially this one, with lots of "revolutionary" "leaders". So, Ireland could fit perfectly for their fight for independence.
Their modern military units...
I'm not unaware about its influece or structure at all. But land-grabby...
Anyway, I'm not here to discuss theology or corporation structures. I don't pretend to turn this into Reddit. You're entitled to your opinion anyway. So, it's okay.
The solution is simply making them more expensive, but not taking away one of the most strategic, important features for any military unit which is fortify. Thank goodness developers won't listen to things like this.
This is a discussion forum, we expect higher quality than your last few posts...
Maybe instead of Pirate Tavern, a Pirate Dock? It could be well combined with the Pirate Cove building.
I was thinking the Pirate Cove would look like a cave like this (there are actual 3d assets on the net):
And the dock, could be something like this:
I think they would probably look...
Nice civ. May I give my own suggestions?
Pirate Haven. Unique Quarter
Acts as fortification. Recieves a free Buccaneer once built.
Pirate Cove - Unique Building
Gold per resources assignned to this city. Units within a haven are hidden from other civilisations and gain additional healing...
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