Recent content by nixen

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    Procylon's Call to Power Project

    MediaFire says 36.22 Mb while SourceForge claims it is 38.1... which is the latest version? EDIT: Nvm, SF still doesn't work, so I guess MF is the latest :)
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    CPU vs GPU roll in Civ5

    Minor nitpicking, but eight core machines are extremely rare as that would require two physical cpu's - less than 0.01 % of gamer rigs are setup like that. The eight graphs reported by task manager or ProcMon are usually Core i7 machines with four cores. Apart from that, I can say that using...
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    Procylon's Call to Power Project

    (Playing huge true start location earth map, marathon speed, King difficulty, currently around turn 775, tech early/mid modern era, 15 cities, around 2200 science and generating a gold surplus of app. 60k per turn without golden age) * No crash walls yet! This is the first game I've been able...
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    Procylon's Call to Power Project

    Try to delete the other mod folders you have downloaded previously. No promises of course, but that fixed some issues I had where other deactivated mods were interfering.
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    Procylon's Call to Power Project

    Ok, thought I might have been imagining things... makes me wonder how well the core mod engine of CiV is really put together :( One more thing: your mod is the only reason I am still playing CiV - the vanilla game is quite bad compared with the amount of depth you have put and continue to put...
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    Procylon's Call to Power Project

    Now, this may totally well be the wrong idea, but I had to manually delete all other downloaded mods in order to have the CtP mod working. Yes, I DID remember to deactivate them in the menu, but for some reason some of the files in the other mod folders actually did impact my game *shrug*
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