PROBLEM SOLVED -- IT WAS XML CODE.
The code was either not present in the tutorials I've read or I somehow missed this crucial part. The game managed to auto-recognize most of the correct icons without me having to specify and hand-hold the exact files. I tore apart the other mods and found...
Well this is a huge pain. I did what seemed to be a good idea for a debugging process for the integrity of my ATLAS .DDS files
Taking a well known and working fine civ mod; The Goths, I took all their ATLAS icon files which worked perfectly with how I had already set up my icon files. After...
Thank you for the response. Sadly though I already have all those sizes and they're all already loaded into VFS.
It must be something with one of the damn files -- they must have gotten corrupted somehow. I'm going to painfully redo my ATLAS sets and see if I can fix it.
I've created a civilization. Everything debugged, files created, etc. I plop in just fine and I can play them.
I've created the ATLAS Art files at all the required sizes (256, 214, 128, etc).
All art shows up correctly EXCEPT for one thing, which is weird.
The icon for the civilization...
There seems to be an issue with multiplayer games and Hyborem (the Demon). We have about five or so players in a Fall From Heaven II game along with a few computer factions. When the computer AI brings in the Demon, we all suddenly go Out Of Sync. This has happened several times. Is this a known...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.