Recent content by oSiyeza

  1. oSiyeza

    [GS] I hate loyalty more than any other mechanic.

    A terrible thought just crossed my mind. Can you imagine, if civ VII just had contemporary mainstream music? I mean, the day they put an Eurovision kind of soundtrack, with a modern pop and trap aproach to folk national motives (in the best case), mostly written by comitee, it would be my time...
  2. oSiyeza

    [GS] I hate loyalty more than any other mechanic.

    There is still music as good and complex as in he 60s, 70s, and 80s. And videogames made with the same passion too. But you will not find them in the AAA industry, or in the comercial radio. The talent and passion and love for the media is still there. It just happens that a lot of it has been...
  3. oSiyeza

    Do you want an AI that can make reasoned choices?

    I would put it like this. Actual Leaser personalites thatdetermi e gameplay. I stead of wird pointless bonus and mostly meaningless agendas.
  4. oSiyeza

    [GS] I hate loyalty more than any other mechanic.

    Bigest problem with loyality, to me: - Is is pretty much the only way the AI takes cities, and also makes AI wars mostly pointless, since they are unable to hold any city they may take. In other words, is a mechanic (as many others) designed just for the human player. As a mechanic, it creates...
  5. oSiyeza

    Civilization’s 30th Anniversary

    I don't think they will release any more for Civ VI. If you thing a game from 2016 is not playable, why do you think anyone will do anything about it now? The only thing u should take, is just don't buy the next one, unless u want to wait another 5 years of post-release frustration. I think...
  6. oSiyeza

    civ 6 is a good game with issues.

    Behavioral trees are not bad by definition. But different tools fit better different problems. A classic example I could give you is the really old classic Shogun total War. The battle tactics of the AI were governed by different sets of techniques, from the upper level, to the botton one. At...
  7. oSiyeza

    civ 6 is a good game with issues.

    Im sorry to tell you. Most of what you think are good AI in videogames, cheat. You just don't know it, because that is what good AIs do, hide their algorithms and pretend to be smart, not actually being smart. Civ VI AI also cheats, but does it in the most lazy way posible, with flat bonus to...
  8. oSiyeza

    civ 6 is a good game with issues.

    There is nothing wrong on the AI cheating, if as a result the AI is challenging, fun and fair to play. In fact, the "obsession" of making an AI that plays with the same knowledge a player has, is ridiculous. The player not only learns how the AI plays, but also trought multiple matches learns...
  9. oSiyeza

    MODS compatible with Vox Populi (VP)

    - Faster aircraft animations appears in the compatible mods, and in the includded mods. Some clarification may be needed.
  10. oSiyeza

    Eagle Pursuit's Civ VII wishlist

    If they not redesign ages, governors, religion, diplomacy, eurekas, WC; allow for real wars, add competitive domination AIs, remove emphasis on bonus, add vassals, include negative effects, scrap the repair system... I will not even care on any stuff they may add or improve.
  11. oSiyeza

    Whatever else happens... we need to talk about unintentional diplomatic victory (UDV)

    It was not the point I was making, it was not the point all people was making. Thanks for criticizing my post, while completely ignoring everything I said, and pretending to know what is in my mind. My point was that winning without puting any effort and without using any strategy is not...
  12. oSiyeza

    What does the AI actually do?

    I think chopping should not be in the game. It is a mechanic that only benefits the player. Also Fxs completely removing war from civilization is for me enough reason to not look with excitement for Civ VII. But unfortunately it is not the only one. In its current state I hate with all my soul...
  13. oSiyeza

    Whatever else happens... we need to talk about unintentional diplomatic victory (UDV)

    Is this now what Civ is, abandon all resemble of roleplaying and Empire building? Planning what not to do in order to avoid winning? Yes when you casually play the game and win without even realize it, that is a problem of the game not the player, and winning unintentionally is a thing as it is...
  14. oSiyeza

    Complex game mechanics or good AI?

    This is a false dichotomy. First if the AI does not handle the game mechanics is not a good AI. Its a bad AI that you dont notice is bad because the game is so simplistic the player does not notice. Second, AIs can handle complex mechanics. It just happen that sometimes AIs cant handle...
  15. oSiyeza

    [NFP] April Update Video

    I did not say only and certainly not city queue. But lets be nuanced. Civ has actually only two major resources when building, gold and production (queue). And they are not independent of each other cause you can buy production with gold. And production and gold can be used to increase...
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