Recent content by overagg

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    Growing while chopping settler (small tip)

    Yeah, I came across it while searching for explanations regarding production loss of on-hold items. And figured, what the heck, go ahead and start a new conversation from a 4-year-old one.
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    Growing while chopping settler (small tip)

    Well, you don't have to wait at all to build them right now. You can produce them in one turn; a nice combination of chop-rush & pop-rush gives you instant workers/settlers. If you use pop-rush the only thing you have to wait for is your population to grow enough to crack that whip, basically...
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    Quick Answers / 'Newbie' Questions

    "hammer decay" seemed to be the trick, thanks. I found this: The modifier BUILDING_PRODUCTION_DECAY_TIME has a value of 50, probably meaning that building production starts decaying after 50 turns. The modifier BUILDING_PRODUCTION_DECAY_PERCENT has a value of 99, probably meaning that building...
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    Growing while chopping settler (small tip)

    An idea: settlers and workers are no longer built, but instead are grabbed from the food/population somehow, sort of like a pop-rush. Ie, you want to build a worker, subtract 60 breads from the stored food (including subtracting X number of population if needed); settler subtract 100 breads...
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    Quick Answers / 'Newbie' Questions

    Thanks for the quick reply. I tried to search for "production rot turns" but wasn't able to find a specific number of turns. Also what constitutes the 10 (if that is the number) turns? For example: If I build settler 1 turn, switch to warrior for 5 turns, switch to settler 1 turn, switch to...
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    Quick Answers / 'Newbie' Questions

    How long can you put an item you are building on hold before it starts to hemorrhage hammers? Is it a generic formula or is it specific to what you are building? Does it matter if chopped forests are part of the hammers? Does it make a difference if you keep switching back and forth? (Ex...
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    Civ4 GOTM51 First Spoiler - 1AD

    4000 BC - Founded 001 in place; Research: Agriculture, Bronze, Mysticism, Polytheism 3430 BC - Met Montezuma 2980 BC - Met Tokugawa 2650 BC - Met Hatsheput 2530 BC - Founded Hinduism in 001; Research: Archery, Animal Husbandry, Pottery, Masonry, Monotheism 2380 BC - Settled 002 1990 BC -...
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    Civ4 GOTM51 First Spoiler - 1AD

    It will also help her build walls for you. :)
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    Civ4 GOTM 50 First Spoiler - 500 AD

    I call false advertising! :) The description is "+25% vs. Archery Units ". Sounds like a flat bonus to me. Thanks for the insider info though, and the link to the post. Got any posts for how first strikes work? I'm just putting this down on "paper" --Attacker 25 bonus, Defender 25 bonus A...
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    Civ4 GOTM 50 First Spoiler - 500 AD

    Hi. I play the GOTM's often, but only finish in time to submit a game occasionally. Thanks to all the staff here for all they do. Regarding Jags, here are a couple scenarios to think about (assumes 1 optimal promotion for each side for given situation, also assumes you start with Combat I and...
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