Recent content by pa12ick

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    FfH2 0.21 Bug Thread

    I know. I have it. Still, those 3 heroes don't get it. I don't understand.
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    FfH2 0.21 Bug Thread

    Kael, I'm having a problem with a CTD. I've saved right up to before it happens, and every time it crashes either at the end of the turn, or as it's going to the next turn. I can't upload a save as it's too big. Playing as Calabim, in a war with both Dwarf races, I don't really even have any...
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    FfH2 0.21 Bug Thread

    Promotions: The Civopedia entry for Blitz says that Melee units can get it after having Combat V (and the tech for it). I have had Losha Valas and Wilbomen (World Builder for W.) and neither could get Blitz. It also says Mounted units can get it, but Rosier the Fallen couldn't. These seem like...
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    FfH2 0.21 Bug Thread

    Has anybody asked why AI civs repetitively build the same mana type node? In all of my .21 patch c games, each civ has 3-4 of the exact same mana type, and none of any other. Is that an intentional thing for the AI to do?
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    FfH2 0.21 Bug Thread

    Also, playing patch b, I notice that the issue of hero units not promoting on the correct turn is still broken. I saw a few messages the first couple of days, but nothing since. Is anyone else experiencing it?
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    FfH2 0.21 Bug Thread

    Is it intentional that HN units don't attack each other? I noticed that Black Wind with Guybrush on board was a consistent target for Pirates. Yet they only attacked Guybrush and ignored BW. Um, that doesn't make any sense to me: a water unit attacking a land unit aboard a water unit. How would...
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    FfH2 0.21 Bug Thread

    I'm confused, are you saying that it's supposed to go to workers, or that because it's only on a few units, it's not worth fixing?
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    FfH2 0.21 Bug Thread

    I have observed that units with the Spirit Guide promotion seem to give their xp to Workers about 40-60% of the time. This seems like a big waste.
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    FfH2 0.21 Bug Thread

    Experience and promotions: I've noticed that the game doesn't allow units to promote the turn they achieve xp equal to the next level. It waits until a turn later. I think this is related to the Hero promotion. I.e. Unit X is a hero with 9/10 xp. The next turn it has 10/10 xp. The NEXT turn it...
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    FfH2 0.20 Bug Thread

    I have seen Sailor's Dirge spawn in ice (unmovable) in a couple of games. Also, played as Hyborem, had Hunting Lodges in several cities, but couldn't build Executioners. Even got to the tech for Shadows, but still couldn't, even tho the text for them says that's what they need.
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    FfH2 0.20 Bug Thread

    On my last game, Angels spawned as Barbarians with the Avatar of Wrath. That didn't seem right. Is that a bug?
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    The Trojan Horse

    Also, if you have a unit with Hidden Nationality in it, it can still be attacked. It's not protected/hidden or anything....
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    FfH2 0.20 Bug Thread

    Is anyone else having a problem with the tiny blue buttons? I used to use them constantly, and they were fine up thru patch f, but when I installed h they stopped working right. Now they reset to base default every turn, I can check multiple mutually-exclusive buttons, etc. What happened? EDIT...
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    FfH2 0.20 Bug Thread

    Is it intentional that when Veil and Overlord priests found temples that they're reborn as demons? That's what's happening...
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    FfH2 0.20 Bug Thread

    I didn't see anyone mention it, but for some reason whenever I try to use the FFH smart-mapscript to generate a map, the game freezes in the "initalizing" phase. I had to use a regular mapscript. Is this a bug?
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