Recent content by PabloX

  1. PabloX

    Is it possible???

    Hi guys, Im modding last time Civ V and want to implement idea that units cannot be buy by gold in cities, is it possible??? And one more question: Can somehow separate from units cost in hammers and gold??? I want make all units cost 1 hammer(1 turn) but maintenance of most will be in gold...
  2. PabloX

    Beta version vs non beta version?

    I have a question: does this patch making civ v to use more than 4gb ram?? I know there is patch that making such a thing but only for MAC users, sadly, Im looking forward for somebody to create 64 bit patch for Civ V, it will be very great and I will start modding if such a patch will be...
  3. PabloX

    YnAMP - Development thread

    When will be updated version of your YnAMP mod compatibile with newest Gathering Storms DLC???
  4. PabloX

    [BNW] Creating a HUGE mod

    @King Morius Im will back to modding after 8 days than ask me how is the work going :) And that "shield wall" is more suitable for ancient era where first time shield were used. I respect your opinion but Im will add technologies as I like, of course if you want to replace some tech with another...
  5. PabloX

    [BNW] Creating a HUGE mod

    @X_BriX thank you for your motivating words :) and some techs in screens may be in polish language cause I am a polish guy from Poland and play in polish;) Im will back to modding after 10 days, have a nice days guys and see ya later ;)
  6. PabloX

    [BNW] Creating a HUGE mod

    Deadstarre hahaha yea, It will be fixed in the future. Right now Im have some break from modding for about two weeks. Have a nice day ;)
  7. PabloX

    [BNW] Creating a HUGE mod

    Modern era tech tree finished :)
  8. PabloX

    [BNW] Creating a HUGE mod

    Soon Modern era tech tree will be finished ;)
  9. PabloX

    [BNW] Creating a HUGE mod

    Hey hey guys dont worry Im will implement in my mod this: <Update> <Set Value="0"/> <Where Name="SCIENCE_PER_POPULATION" /> </Update> :) and will make that only special buildings increase research and test it so be patient ;) have a nice day :)
  10. PabloX

    [BNW] Creating a HUGE mod

    @Ryjka thank you very much for your advices. Im will test it when Im done with all techs, dont worry ;) and have a nice day of course :)
  11. PabloX

    [BNW] Creating a HUGE mod

    No I didnt use Live Tuner before, shall I try it?? And thx for recommendations, Im will rework all techs cost again when Im finish creating them so dont worry my friend and have a good day ;)
  12. PabloX

    [BNW] Creating a HUGE mod

    Some examples of icons for Modern era tech tree ;)
  13. PabloX

    [BNW] Help in modding Civ BE Units in Civ V

    @Electric_Gamers congratulations for release first version of your mod, great job :goodjob:
  14. PabloX

    [BNW] Creating a HUGE mod

    Now heading to recreate Modern Era:c5happy:
  15. PabloX

    [BNW] Creating a HUGE mod

    Ok Im reworked techs cost, and here in attached file is example of two eras: Prehistoric era techs cost from 5 to 20 and Ancient era techs cost from 20 to 55.
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