Recent content by Palance

  1. Palance

    Negative Science Requirements in Atomic Era?

    I've seen the same thing happen while playing a Marathon game. It was also a game with no other mods like Wraithcaller.
  2. Palance

    Quick Questions / Quick Answers

    Tried that, no wars.
  3. Palance

    Quick Questions / Quick Answers

    I'm having a problem, can someone give me some advice? In the last 2 games I've played I end up wiping out another civ after a long war with much war-weariness. But the war-weariness doesn't go away...no chance to make peace now since the other civ is gone. I'm not at war with anyone else (incl...
  4. Palance

    AI starting question

    I had a similar question, Emperor on (3.5.2) Encountered Ghengis on turn 26 and had seen 1 scout, 1 horse archer, 1 worker and 5 (yes five) archers (all Mongol units). Also wondering about the balance with Barbarian Axemen, they hit very hard, take little damage, and have 3 movement. Very...
  5. Palance

    Getting Started

    Thanks Thal :)
  6. Palance

    Getting Started

    Sorry, but where is the dev version download?
  7. Palance

    Combined Civilization's Mods and Tweaks (CCMAT)

    Try Balanced - Combined: it makes up the bulk of CCMAT, and it comes with some of the UI mods that are included here as well.
  8. Palance

    Newbie Question about tile yields and improvements

    We've been asking the same questions. The tile yields don't make much sense. Head over to the mods section and download Thalassicus's Balance Combined mod (it's also in the browser). It makes tiles much more interesting along with other changes.
  9. Palance

    Getting Started

    This is the main component of CCMAT anyway so you should feel at home. I'm unsure whether Jooyo is planning to update CCMAT, but even if he is he'll have to wait for the authors of all the mods he uses to update first. Luckily for us ppl that need a balance mod to play Civ, Thal has...
  10. Palance

    Which changes to Hexes and Yeilds do you support?

    I am still baffled as to why changes similar to these haven't been implemented yet. I like Civ V but it's very hard to play without some of the wonderful mods that make these types of additions (Thal's Balance & Valk's Economy are the only ones I've tried personally). I can't help but wonder...
  11. Palance

    Combined Civilization's Mods and Tweaks (CCMAT)

    While you're waiting you might want to try Thal's Balance - Combined mod. It has been updated for the current patch, and is the major component of this one.
  12. Palance

    Combined Civilization's Mods and Tweaks (CCMAT)

    Actually the game was just recently patched again to 1.0.1.135 . V11 and v12 are for patch 1.0.0.62 (there is no current CCMAT mod for the latest version), so I would try v10. If possible it would be a good idea to patch Civ to 1.0.1.135 but right now most mods are broke because of it. Good...
  13. Palance

    Economy Mod

    Same thing here. Zero crashes prepatch, many many post-patch. It always occurs during movement (either mine or the AIs). Using DX9 both pre and post patch.
  14. Palance

    Combined Civilization's Mods and Tweaks (CCMAT)

    You can still use the shortcut keys. There should be a list of them in the civopedia. B is build new city for example.
  15. Palance

    Why does everyone hate CIV5?

    Right now I'm really enjoying CiV. I think that is mostly to do with some of the wonderful modding going on (take a look at some of the balance mods if you're not enjoying the game right now). Between the mods and future patches I am optimistic that CiV can become a worthy addition to the Civ...
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