Recent content by Panzeri

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    Realism Invictus

    Ah, now I understand the concept. From that point of view, I agree with you. I was thinking along the lines of "humankind", where in the late stages of the game there are practically no empty spaces (rural areas). :clap: Thank you. This mod is so good.
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    Realism Invictus

    So, if I understand correctly, the best alternative is to produce large quantities of food in order to have more specialists? I imagined that, at some point, it would be worth decreasing the number of farms in order to increase the number of towns, reflecting the migration from the countryside...
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    Real Strategy (AI)

    v4 beta contains the most recent version. ;-)
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    Real Strategy (AI)

    Real Strategy AI by Infixo is very good. But I suggest you try this mod too: https://steamcommunity.com/sharedfiles/filedetails/?id=3264621032 (RomanHoliday's AI Rework)
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    Realism Invictus

    Amazing work, as always. Thank you very much. 👏:trophy: Is it savegame compatible with 3.7?
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    My Views of Humankind Have Changed

    I agree with Quintillus. In the final stages of the match, battles drag on due to the reinforcement system. The first few times it's super fun; but, as time passes, it becomes tiring. But still, it's a cool game
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    New Version: 4.15.2 (August 7, 2024)

    (8-44b) Supply Rework By Adjusting City's Base HP Has this component already been incorporated into the current version? If not, how can I use it?
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    Ara: History Untold

    I completely agree with you. See, I'm getting old. :lol: And although I like sophisticated strategy games, I'm not a hardcore gamer anymore, and I don't have the time to sink into spreadsheets. In fact, I think that's why I've never been able to play Paradox games like Victoria or Hearts of...
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    Ara: History Untold

    The game looks really good. But one thing that worries me is the crafting system. Someone counted almost 100 items that can be crafted, and inventory management from halfway through the game can become tiresome. I'm afraid that this excessive focus on crafting could lead to too much...
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    Realism Invictus

    Is it possible to change the difficulty level of a game in progress? (increasing)
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    Realism Invictus

    Just out of curiosity, which mapscript are you using? I mean, to get an interesting map?
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    How did tanks get there?

    Is this still working? (Reduced Mountain Clumping - https://steamcommunity.com/sharedfiles/filedetails/?id=2269045600&searchtext=remove+mountain+tunnels)
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    New Version - 4.2.7 (October 30, 2023)

    Is this fixed now? (version 4.2.5)
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    Realism Invictus

    additional hint: create 1 or 2 columns to pillage the land around the city; you will cut off its access to strategic resources and luxuries, cause starving and unhappiness. This will make life difficult for the defender. Furthermore, it is common for such columns to serve as bait, causing some...
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    Realism Invictus

    Does anyone out there know the meaning of each seed in the totestra map script? I looked on the internet and in the MOD folders and didn't find any explanation.
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