Recent content by Parhelion

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    Militia

    I ran into one of the ruins with an non-upgraded scout and got a Strength 10 Militia. HOWEVER, the ones I encountered later were 18.5 and above; I'm not sure what caused the big leap in strength, but I do know that they had promotions, including the +50% damage resistence, or whatever that...
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    Militia

    Therein lies the problem, since, using his argument, if Unit C1 came from Unit B and Unit C2 came from Unit A, Unit C1 and Unit C2 would NOT be equal and thus "not the same place." They be very similar, with the same name, moves, and animation, but in this instance, Unit C1 will always be the...
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    Militia

    Please tone down the militia in the early game, or remove them completely from the Ancient Ruins upgrade path. I just played a game and decided to get adventurous, and enabled Ancient Ruins. Another nation declared war on me within 150 turns (still firmly in the Classical era with your...
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    Giant Units with Use of Some Mods

    While it's certainly not game-breaking, I've noticed that when I install player-made civilization mods, the unit art in the game changes so that instead of say, having 15 tiny little warriors, I have one giant 50-foot-tall man. Same with settlers -- I get a 50-foot-tall ox. Is there any...
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    Mongolian Civilization

    I'm giving this a whirl. Art looks great! I haven't played up to the point where I get mounted units yet, but my only critique here is that the color scheme is a little too dark with the GUI. All of city flags are brown text on dark gray, which strains the eyes. I'd recommend finding a way...
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