Recent content by PDBEL

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    Keldath addons

    is REAL bad due to slow transfer speed (below 10 kB/sec). I'm used to 100-300 !!! Any alternatives ? Edit ::cry:: below 7.5 kB/sec now (13.5 hours to go) Edit : UNBELIEVABLE, the bloody thing TIMED OUT so I have to restart... Good thing the Mod quality is MUUUUUUUUUUUUUUUUCH better...
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    Sevomod: Support & Bug Reports

    Near top in thread 1 of installation forum, Post 2 refers to add-ons, but I find no references to add-ons in post 2.
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    Sevomod: Feedback

    May I suggest to add separate forums for the addons (Gir, Keldath's 3UU, KelGir, ...). Might even make a separate Vanilla and Warlords thread. Would make life easy for these add-on modders and for the users of those mods.
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    Keldath addons

    No prob at all ! Noticed my "compatible" ? ;)
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    Keldath addons

    Are there any add-ons for Sevomod 3.2 (vanilla) available/compatible ?
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    My Multiplayer Military Mod

    I've quit my test game (was 50% points in front of second at 300 AD, even with my terrible start on a northern icecap-touching island that could fit 4 cities). The challenge was gone. :D I noticed the minimum distance between cities is 5 (4 plots in between them); understandable with gold...
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    My Multiplayer Military Mod

    I found Confucianism in Osaka and get a Confucian Missionary in Osaka AND in Kyoto. Log message says "Confucian Missionary has been born in Kyoto". No biggie, but log and what's happening not very consistent ;)
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    My Multiplayer Military Mod

    Looks great ! :goodjob: After downloading and unzipping i noticed the readme file about dynamic tech costs. Did I miss this on your descriptive posts ? (If that mod was integrated in your mod, it would make me happy). I'll test Single Player, Huge random map, Epic speed, 18 civs, Noble...
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