Ok, so I know how to increase/decrease the health and happiness yield of a building/resource, but apparently there's also a health/happiness upper limit for each city. This means that even if I give +2000 health from a resource, if the city health limit is 40, then I gain absolutely nothing...
Thanks a million for the help, zyphyr. Much appreciated!
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Now how about the health?
<iHealth>1</iHealth>
I know the above tags change my health value for wheat with a farm (in BTS), but I can't find where to change the value to increase/decrease health with a granary...
God I hate the XML/Python way of creating scenarios. :mad: Scenarios were much easier to create in Civ3 and its other predecessors. Sure modding was limited, as was the level of creative control, but at least people like me, who have difficulty with XML/Python could get simple stats changes...
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