Recent content by Polygleek

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    [Balance Mod] Better Numbers

    Hi Omniclast, Thank you for your feedback. I know that the vivarium is very strong now, but my initial thought was that it was okay because the ecology tech didn't grant ultrasonic fences anymore. Moving the ressource bonus to cytonursery won't "fix" the gripe you have with desert tubers tiles...
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    [Balance Mod] Better Numbers

    Hi Lord Shadow, Thank you for your advice. To be honest, I don't know how to use LUA, but I'll look into how your mod solved the problem if I find the time. On the other hand, given how long a game of BE is, I (personally) don't mind having to reload the mods before I start playing. Good to...
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    [Balance Mod] Better Numbers

    Thanks :) Keep the feedback coming, even if it's not so good, it will help me with the next versions.
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    [Balance Mod] Better Numbers

    As stated at the bottom of the first post, the full changelog is available on the changelog tab of the workshop page.
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    [Balance Mod] Better Numbers

    v4 is out. Give it a try and make sure to rate and give feedback. I need feedback to make this even better. ;)
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    [Balance Mod] Better Numbers

    Steam Workshop Link Manual Download Link Keeping a "Not broken, don't fix it" attitude, this mod aims to tweak some numbers a bit to: Make all units worth building Soldier units can now compete with Cavalry units. Soldiers gain increased strength in rough terrain and Cavalry no longer gains...
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    How to add new virtue text?

    So I am modifying the effect of a virtue (Liberation Army), but the text is only linked to the virtue by the effect as far as I can tell. Using the "Help" element does only work on the pedia page, but leaves the mouseover tooltip of the virtue blank. Here is what I tried: <Policies>...
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    My own mod not in the list

    Use ModBuddy to make your mods, it will put the files in the right place ;)
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    Where are the icons?

    Thank you very much ;)
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    Where are the icons?

    How can I browse the available icons?
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    How to add a free orbital unit to a building?

    Ah, thanks :) Edit: Oh man, I didn't even check if the orbitals where also listed in the regular units table... well, that was simple!
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    How to add a free orbital unit to a building?

    The Building_FreeUnits table UnitType column only refers to the Units table, but the Orbital Units are in the OrbitalUnits table. What do? Can I just add a column to the Building_FreeUnits table? If so, how do I do that?
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