The problem is that there are a lot of lines with "error" and most are from mods that have properly loaded before. Is there some way to tell which errors are the ones that matter?
After some work I finally got my 151 mods to load when I start a game. And soon after I discovered that now any mod with <AffectsSavedGames>0</AffectsSavedGames> refuses to load when I load save files. I have looked up other people having the same issue and it seems like it is caused by...
Just got an error popup that I didn't get before:
Assets\DLC\Expansion2\UI\InGame\InfoTooltipInclude.lua:278: bad argument #2 to '?' (Key must be of type 'number' or 'string'.)
I have installed new mods since last opening it (don't remember which, sorry) so it seems likely to come from one of...
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