Recent content by Problemedical

  1. Problemedical

    Design your own Civ VI civ

    Ethogenesis and national ancestry is a very complicated and convoluted topic, one which I'm not going to attempt to claim any real expertise in. I'm not denying russia it's ties to parts of Rus, I'm just saying that having russia Civ without Rus is like having Italy without Rome, especially...
  2. Problemedical

    Design your own Civ VI civ

    Hello everyone. I'm back for a while after a long russian war-induced hiatus with a new civ in mind. Today I'd like to tacke a civilization which, in my opinion, should've been added to the main roster - Kyivan Rus, or just Rus, to be more academically correct. Having russia as the only...
  3. Problemedical

    Design your own Civ VI civ

    Hello there. After a bit of a medschool-imposed break, I'm back with a few more ideas. This is my attempt to do at least a bit of justice to my favourite history period which, for my opinion, has been consistently neglected if not outright forgotten by Civilization games. I am aware that some of...
  4. Problemedical

    Problemedical's Civilization VII Ideas/Wishlist

    Hello there! I hope you are all having a great day. Welcome to my first magnum opus of sorts: a compilation of things I would love to see implemented in future Civ games, as well as ideas and things that, from my point of view, would greatly benefit and enrich the game series. The overall goal...
  5. Problemedical

    Districts in Civ VII

    Those are by all means very interesting takes. I like the vastness and scale of Total War maps, and I too think they reflect the ancient world much more accurately. So the question is: how do we find some sort of middle-ground way to make the district mechanics make sense both history-wise and...
  6. Problemedical

    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    Thank you! Since I have never played Civ 4, the Health/Sanitation idea was mostly inspired by Total War: Attila, The Black Death scenario and, well, my infectious diseases and epidemiology courses :D Concerning the military involvement in the Crime mechanic: I think it would make sense both...
  7. Problemedical

    Cultural Clash & Cultural Syncretism Mechanics for Civ VII+

    Thank you for your reply! I hope I understand your idea correctly: each mixture of two cultures creates a third culture which now serves as an identifier for this particular citizen or a bunch of citizens? Say, following my Swedish-Russian example, you get Swedrussian Culture 1, which has one...
  8. Problemedical

    Design your own Civ VI civ

    Greetings! I have an addition to my Ukrainian civ concept and I'd love to share it with you guys. Enter Daniel I (of Galicia), the first King of Rus'/Ruthenia and an alternative leader for both my Ukrainian civ (#971) and my upcoming Kievan Rus/Ruthenia civ...
  9. Problemedical

    [NFP] What Scenarios would you like to see in Civilization 6?

    Hello! I would love a scenaroi based on the fall of the Western Roman Empire and the descent of the Dark Age upon Europe, with deadly epidemics and apocalyptic natural disasters. As for the non-historical ones, a cyberpunk-style scenario, based on works like The Diamong Age, kind of like a...
  10. Problemedical

    Districts in Civ VII

    Hello there! I totally enjoyed the ideas laid out in this thread, especially ties to real human history. Please allow me to summarize and expand on points I liked the most and also add some new ones. 1. Getting rid of artificial terrain-based adjacency bonuses for most districts. I love this...
  11. Problemedical

    Cultural Clash & Cultural Syncretism Mechanics for Civ VII+

    Hello there. The everchanging, volatile and multifaceted kaleidoscope of cultures interacting with each other around the world, stearing individual people and whole nations alike, has always been one of the most fascinating thing for me about real world history. In Civilization series, however...
  12. Problemedical

    Civ Ideas & Suggestions Not-Worth-Their-Own-Thread

    I have a suggestion for an overhaul of a happiness/amenity mechanics which has always felt somewhat dull and immersion-breaking for me, especially in vanilla V before Vox Populi. I feel an immence potential for improvements in this area, which could potentialy lead to enhanced, much more...
  13. Problemedical

    Design your own Civ VI civ

    Thank you for your reply! Yeah, the balance is a biter, I don't imagine how people out there do whole conversion mods, it's crazy. Considering Sich - it can only be built on Hills. Historically Siches started off as a type of natural fort, hence the need for some kind of an evelation, later...
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